Nicorotom Posted April 14, 2010 Share Posted April 14, 2010 Hello, i have a problem with my Server. When i start my MTA Server.exe, the .exe crashes, everytime! Here a Screen: http://www.picbanana.com/images/errorwtw.png I have no idea, how to fix the Problem. Can someone help me with this Problem? Greetings, Nicorotom Link to comment
0 Gamesnert Posted April 15, 2010 Share Posted April 15, 2010 Did it ever work? Can you show us your mtaserver.conf, accounts.xml and ACL.xml? Link to comment
0 COOKIE2 Posted April 15, 2010 Share Posted April 15, 2010 hmm try run it as windows xp + admin rights Link to comment
0 Nicorotom Posted April 15, 2010 Author Share Posted April 15, 2010 (edited) @COOKIE2 I have try this already, ist doesn't work! @Gamesnert mtaserver.conf: <config> <!-- This parameter specifies the name the server will be visible as in the ingame server browser and on Game-Monitor. It is a required parameter. --> <servername>S.o.L - Spirit of Live</servername> <!-- ONLY USE THIS PARAMETER IF YOU ARE SURE OF WHAT YOU ARE DOING - it is generally only needed for professional servers and should be left blank otherwise. This parameter specifies the IP to use for servers that have multiple IP addresses. If left blank, it will default to server's standard local IP address. --> <serverip></serverip> <!-- This parameter specifies the Maximum Transmission Unit or maximum packet size that the server will use. This will depend on the nature of your clients, as well as the network medium your server is connected to. --> <mtusize>1264</mtusize> <!-- This parameter specifies the UDP port on which the server will be accepting incoming player connections; default value: 22003. It is a required parameter. --> <serverport>22003</serverport> <!-- This parameter specifies the number of maximum player slots available on the server; default value: 32. It is a required parameter. --> <maxplayers>50</maxplayers> <!-- This parameter specifies whether the builtin http server will be used. Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> <httpserver>1</httpserver> <!-- This parameter specifies the TCP port on which the server will be accepting incoming http connections. It can be set to the same value as <serverport>. It is a required parameter if <httpserver> is set to 1. --> <httpport>22005</httpport> <!-- If set, this parameter specifies the external URL from which clients will be able to download needed resources ingame. Otherwise they will download them directly from the server. --> <httpdownloadurl></httpdownloadurl> <!-- This parameter can be used to make the server report to Game-Monitor master servers, allowing it to be visible in the ingame server browser. An additional UDP port needs to be available for this to work (value from <serverport> + 123 , so on a default <serverport> value 22003 the right port will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. --> <ase>0</ase> <!-- This parameter allows you to disable LAN broadcasting. --> <donotbroadcastlan>0</donotbroadcastlan> <!-- If set, players will have to provide a password specified below, before they can connect to the server. If left blank, server doesn't require a password from them. --> <password></password> <!-- Specifies the location and name of the main server log file. If left blank, server won't be saving this file. --> <logfile>logs/server.log</logfile> <!-- This parameter specifies the location and name of the Access Control List settings file. If left blank, server will use acl.xml file, located in the same folder as this configuration file. --> <acl>acl.xml</acl> <!-- Specifies the location and name of the debugscript log file. If left blank, server won't be saving this file. --> <scriptdebuglogfile>logs/scripts.log</scriptdebuglogfile> <!-- Specifies the level of the debugscript log file. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <scriptdebugloglevel>0</scriptdebugloglevel> <!-- Specifies the level of the html debug. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <htmldebuglevel>0</htmldebuglevel> <!-- Specifies the server frames limit. Minimum value: 25, default: 36. --> <fpslimit>36</fpslimit> <!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module> parameter(s). Optional parameter. --> <!-- <module src="sample_win32.dll"/> --> <!-- <module src="sample_linux.so"/> --> <!-- Specifies resources that are loaded when the server starts and/or which are protected from being stopped. To specify several resources, add more <resource> parameter(s). --> <resource src="resourcebrowser" startup="1" protected="1" default="true"/> <resource src="resourcemanager" startup="1" protected="1"/> <resource src="scoreboard" startup="1" protected="1"/> <!-- play is the default freeroam gamemode. Remove the following line to prevent it from starting. --> <resource src="kingofsanandreas" startup="1" protected="0"/> </config> accounts.xml: <accounts> <autologin>0</autologin> <account name="Console" password="" /> <account name="Nicorotom" password="DELETED" /> </accounts> acl.xml: (moved HERE as the post broke when putting tags around it) Edited April 15, 2010 by Guest Link to comment
0 COOKIE2 Posted April 15, 2010 Share Posted April 15, 2010 0 betweet 0 make the zero to 1 Link to comment
0 COOKIE2 Posted April 15, 2010 Share Posted April 15, 2010 if it didnt work well... srry u need to reinstal server Link to comment
0 Nicorotom Posted April 15, 2010 Author Share Posted April 15, 2010 It didn't work! I have reinstalled MTA, but the Server crashes again :-/ Ingame i can start the Server, Host Game but manuell i can not start the server, because it crashes after load the ressources! Link to comment
0 Gamesnert Posted April 15, 2010 Share Posted April 15, 2010 I bet there's something wrong in your mtaserver.conf or your acl.xml. Try moving them to another folder (as a backup) and then run the MTA installer again. This should give you the default mtaserver.conf and acl.xml. If it doesn't crash (without editing) then you know that's the problem. Link to comment
0 Nicorotom Posted April 15, 2010 Author Share Posted April 15, 2010 I have reinstalled, but the same Problem! ALso with XP-Mode and Adminstrator-Mode it doesn't work Link to comment
0 dzek (varez) Posted April 15, 2010 Share Posted April 15, 2010 do a clean install, install mta again to another folder, and try to running server from there (without modding any files).. and stop your firewall, antivirus, close skype (if you have it), and any other applications you dont rly need Link to comment
0 Nicorotom Posted April 17, 2010 Author Share Posted April 17, 2010 It is possible, that it didn't start, because it is installed in D:\? Maybe i must install it in C:\? Link to comment
0 dzek (varez) Posted April 17, 2010 Share Posted April 17, 2010 It is possible, that it didn't start, because it is installed in D:\?Maybe i must install it in C:\? this is not a problem ive got it installed on D: partition too Link to comment
0 Nicorotom Posted June 19, 2010 Author Share Posted June 19, 2010 With the new Version, the Problem does exists, too. Link to comment
0 Scarface Posted June 19, 2010 Share Posted June 19, 2010 Is it generating any server dumps? (\MTA San Andreas\MTA\dumps\). Link to comment
0 Nicorotom Posted June 19, 2010 Author Share Posted June 19, 2010 Yes, there are 8 dump files Link to comment
0 Scarface Posted June 19, 2010 Share Posted June 19, 2010 Then attach them to a post so a developer may view them. Link to comment
0 Nicorotom Posted June 19, 2010 Author Share Posted June 19, 2010 Here are the dumps: http://rapidshare.com/files/400746772/dumps.rar Link to comment
0 MTA Team ccw Posted June 21, 2010 MTA Team Share Posted June 21, 2010 Those are client dumps. Please upload the files from 'MTA San Andreas\server\dumps' Link to comment
Question
Nicorotom
Hello,
i have a problem with my Server.
When i start my MTA Server.exe, the .exe crashes, everytime!
Here a Screen:
http://www.picbanana.com/images/errorwtw.png
I have no idea, how to fix the Problem.
Can someone help me with this Problem?
Greetings,
Nicorotom
Link to comment
18 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now