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[REQ] anti car damage on PED contact


dankwow

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Hi guys, i got a zombie sever and would like to be able to mow them little suckers down carmaggedon style, and maybe sent them flying in the opposite direction, rather than destroying/stopping my car "as much"

i have set the car to setVehicleDamageProof, but this still nearly stops my car on impact

i am kinda new here, but should be able to create it myself if i can get set off in the right direction, thanks for the help!

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the problem is that they are heading to you, if they would "igonre" you they wouldnt be so crowdy and anoyiong

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other idea:

create colshape around car matrix, attach colshape to car, and kill all peds who are not players when they enter the colshape, since in zombie script all dead zobies loose their collisons that would solve stopping problem, then setting their velocity e.g. 2times bigger then car's one

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