I have a question about the inner workings of the file downloads. Each time a player joins our server they get a download of roughly 300kb. This number appears to change a bit also. I want to know what this download is. I was under the impression that client side scripts and maps are the only things that need to be downloaded from the server and that they where cached on the client side. Why is it then that there still is a 300kb download each time you join?
Our server is hosted on debian although I don't think this is exclusively a linux issue.
Any help or information is appreciated as this is eating our bandwidth.
Question
Stoney
I have a question about the inner workings of the file downloads. Each time a player joins our server they get a download of roughly 300kb. This number appears to change a bit also. I want to know what this download is. I was under the impression that client side scripts and maps are the only things that need to be downloaded from the server and that they where cached on the client side. Why is it then that there still is a 300kb download each time you join?
Our server is hosted on debian although I don't think this is exclusively a linux issue.
Any help or information is appreciated as this is eating our bandwidth.
Link to comment
8 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now