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game crashing on explosions


dzek (varez)

Question

i don't know where i should put this topic, as this is client-side problem caused by scripts.. feel free to move.

Problem is that sometimes when theres a lot of explosions game crashes. I have installed a mil_protection (or something like that) resource, and this causes client game crashing. I've also written a mission, with Rhinos and a lot of cars. It can crash MTA too.

Any thoughts whan I can do with that (as server admin, not player)?

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- Approximately how many explosions are required to reproduce the crash?

- Does it just happen to you or anyone else with the same problem?

- Are there any crash dumps? If there are, upload them.

You can cancel event onClientExplosion if there are too many explosions going on at the same time.

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- Approximately how many explosions are required to reproduce the crash?

I'm not sure, sometimes about 30, sometimes just 2-3.. I'll try to find out how to reproduce bug. I'm bit busy in this week (exams), so I should anser more in detail on Monday evening.

If you can, download mil_protection resource, and hide inside area51 base, rockets will be hitting on ground.. After some time it should crash.

- Does it just happen to you or anyone else with the same problem?

Not only for me, I'm asking for solution as admin, becouse it crashes for every player (lower PC performance is more chance to crash).

- Are there any crash dumps? If there are, upload them.

I'm not sure, I'm not at home right now, I'll look after dumps in 1-2 hours.

You can cancel event onClientExplosion if there are too many explosions going on at the same time.

Will this cause de-sync's? If I want car explode, and cancel event, car won't explode for just one player? How to count "actual explosions"?

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