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[HELP]Antitoggling


Lovinglife

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Hello there,

i am a mta player, i'd like to know if u may help me (or just suggest me) about "antitoggling" script. if u dont know what i mean using the word toggler read this little explanatioon: these cheaters use sobeit or multimod in order to freeze their life for 1-2 seconds ( so u cant say "cheater") and they unfreeze it then...so for istance, if u r duelling them ur risk to lose that duel is rly high (bcuz u dont know where lag finishes and where toggling[freeze hp] begins]. well i played sa-mp (san andreas multiplayer) for many years, what u just read is about sa-mp situation, never solved so far. MTA is ofc better than sa-mp and i love it, but togglers may affect MTA too (i already met someone). Anyone got any ideas?

im gonna write what a friend of mine told me:

https://wiki.multitheftauto.com/wiki/OnPlayerDamage .serverside.

u put a timer in order to see if a player lost his HP(health point)...

then i thought about "headshot" script, bcuz this one knows when u r headshot, so should be a way to use this system as antitoggling and detect if u have been hit.

My friend told me that a client side should be faster than a server side in order to check the player's hp...so the best way should be OnplayerDamage client side...

Btw i saw this pic 8.png ...basemode...this should be helpful...but i really need to know ur opinion about all i typed above.

What do you think about this ?

Regards

Lovinglife

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