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How i can replace original HUD & radar ??


TDK(RU)

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Posted

Hi!

help me please how i can replace ingame hud and radar??? my idea is createstatik image, but it is bad. why? players don't see bleeps! help me please.... EngineLoadTXD doens't work to radar and HUD

Posted

Hi!

help me please how i can replace ingame hud and radar??? my idea is createstatik image, but it is bad. why? players don't see bleeps! help me please.... EngineLoadTXD doens't work to radar and HUD

Posted

You can use static images but you can also use dxDrawImage. Static images have one downside which is: you can't rotate them but you can rotate them with drawing functions. If you want to show blips then you have to script it yourself. too.

Posted

You can use static images but you can also use dxDrawImage. Static images have one downside which is: you can't rotate them but you can rotate them with drawing functions. If you want to show blips then you have to script it yourself. too.

Posted
help me please, how to show blips if i create DxDrawImage ????

I tough Sebas, had a kind system to replace the radar for his Flight Simulator, ask him, he's mostly in the IRC>

Posted
help me please, how to show blips if i create DxDrawImage ????

I tough Sebas, had a kind system to replace the radar for his Flight Simulator, ask him, he's mostly in the IRC>

Posted
help me please, how to show blips if i create DxDrawImage ????

You use another dxDrawImage to draw the blip.. You must have all the icons extracted from GTA to .png files and use these images. Don't expect blips being shown without having blip images :roll:

Posted
help me please, how to show blips if i create DxDrawImage ????

You use another dxDrawImage to draw the blip.. You must have all the icons extracted from GTA to .png files and use these images. Don't expect blips being shown without having blip images :roll:

  • 2 weeks later...

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