Taalasmaa Posted January 9, 2010 Posted January 9, 2010 Hey, I have snow mod server and there's snowing and SF Area textures are replaced with snow and now I need to make slippery handling, is there way to make it with these MTA Functions. Thanks. http://www.sincitygaming.net - The next generation of gaming! SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003 SinCity Gaming | Roleplay Gaming - Beta soon! SinCity Gaming | Zombie Mode + - 188.165.199.162:22005 Instead of using ip: 188.165.199.162 you can use: sincitygaming.net
Taalasmaa Posted January 9, 2010 Author Posted January 9, 2010 Hey, I have snow mod server and there's snowing and SF Area textures are replaced with snow and now I need to make slippery handling, is there way to make it with these MTA Functions. Thanks. http://www.sincitygaming.net - The next generation of gaming! SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003 SinCity Gaming | Roleplay Gaming - Beta soon! SinCity Gaming | Zombie Mode + - 188.165.199.162:22005 Instead of using ip: 188.165.199.162 you can use: sincitygaming.net
DutchCaffeine Posted January 9, 2010 Posted January 9, 2010 Not possible. handling functions are buggy and disabled since 1.0 Why looking here, while my post is up there /\
DutchCaffeine Posted January 9, 2010 Posted January 9, 2010 Not possible. handling functions are buggy and disabled since 1.0 Why looking here, while my post is up there /\
Gamesnert Posted January 9, 2010 Posted January 9, 2010 Handling functions have been fixed in a remote branch some time ago. They will (probably) return in 1.1. Projects: Slothbot | Maximap
Gamesnert Posted January 9, 2010 Posted January 9, 2010 Handling functions have been fixed in a remote branch some time ago. They will (probably) return in 1.1. Projects: Slothbot | Maximap
DiSaMe Posted January 9, 2010 Posted January 9, 2010 Not possible. handling functions are buggy and disabled since 1.0 Actually it is possible. You can use velocity functions to script that. -
DiSaMe Posted January 9, 2010 Posted January 9, 2010 Not possible. handling functions are buggy and disabled since 1.0 Actually it is possible. You can use velocity functions to script that. -
Taalasmaa Posted January 9, 2010 Author Posted January 9, 2010 Not possible. handling functions are buggy and disabled since 1.0 Actually it is possible. You can use velocity functions to script that. Really??! I need to test that! EDIT: What velocity function do I have to use? This one? setVehicleTurnVelocity or SetElementVelocity or HandlingSetMaxVelocity Thanks! http://www.sincitygaming.net - The next generation of gaming! SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003 SinCity Gaming | Roleplay Gaming - Beta soon! SinCity Gaming | Zombie Mode + - 188.165.199.162:22005 Instead of using ip: 188.165.199.162 you can use: sincitygaming.net
Taalasmaa Posted January 9, 2010 Author Posted January 9, 2010 Not possible. handling functions are buggy and disabled since 1.0 Actually it is possible. You can use velocity functions to script that. Really??! I need to test that! EDIT: What velocity function do I have to use? This one? setVehicleTurnVelocity or SetElementVelocity or HandlingSetMaxVelocity Thanks! http://www.sincitygaming.net - The next generation of gaming! SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003 SinCity Gaming | Roleplay Gaming - Beta soon! SinCity Gaming | Zombie Mode + - 188.165.199.162:22005 Instead of using ip: 188.165.199.162 you can use: sincitygaming.net
50p Posted January 9, 2010 Posted January 9, 2010 HandlingSetMaxVelocity is not supported. Use both setElementVelocity and setVehicleTurnVelocity. Don't expect us to write it for you though. - MTA Script Editor - Ask your scripting questions properly, please. - 50p's public resources - Meta.xml - what is it for? How is it possible LOL
50p Posted January 9, 2010 Posted January 9, 2010 HandlingSetMaxVelocity is not supported. Use both setElementVelocity and setVehicleTurnVelocity. Don't expect us to write it for you though. - MTA Script Editor - Ask your scripting questions properly, please. - 50p's public resources - Meta.xml - what is it for? How is it possible LOL
Taalasmaa Posted January 9, 2010 Author Posted January 9, 2010 HandlingSetMaxVelocity is not supported.Use both setElementVelocity and setVehicleTurnVelocity. Don't expect us to write it for you though. Noo, I didn't expect that, I can write it by myself Thanks! http://www.sincitygaming.net - The next generation of gaming! SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003 SinCity Gaming | Roleplay Gaming - Beta soon! SinCity Gaming | Zombie Mode + - 188.165.199.162:22005 Instead of using ip: 188.165.199.162 you can use: sincitygaming.net
Taalasmaa Posted January 9, 2010 Author Posted January 9, 2010 HandlingSetMaxVelocity is not supported.Use both setElementVelocity and setVehicleTurnVelocity. Don't expect us to write it for you though. Noo, I didn't expect that, I can write it by myself Thanks! http://www.sincitygaming.net - The next generation of gaming! SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003 SinCity Gaming | Roleplay Gaming - Beta soon! SinCity Gaming | Zombie Mode + - 188.165.199.162:22005 Instead of using ip: 188.165.199.162 you can use: sincitygaming.net
madis Posted January 9, 2010 Posted January 9, 2010 If I'm correct the slippery handling is applied automatically with rainy weather? If so, you could try some combination of weather (I think. Maybe there's something where you can't see the rain, but the handling will be slippery?).
madis Posted January 9, 2010 Posted January 9, 2010 If I'm correct the slippery handling is applied automatically with rainy weather? If so, you could try some combination of weather (I think. Maybe there's something where you can't see the rain, but the handling will be slippery?).
Taalasmaa Posted January 10, 2010 Author Posted January 10, 2010 If I'm correct the slippery handling is applied automatically with rainy weather? If so, you could try some combination of weather (I think. Maybe there's something where you can't see the rain, but the handling will be slippery?). No. I just finished slipper handling with velocity. I will post video soon, it's awesome Thanks for everybody who helped! http://www.sincitygaming.net - The next generation of gaming! SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003 SinCity Gaming | Roleplay Gaming - Beta soon! SinCity Gaming | Zombie Mode + - 188.165.199.162:22005 Instead of using ip: 188.165.199.162 you can use: sincitygaming.net
Taalasmaa Posted January 10, 2010 Author Posted January 10, 2010 If I'm correct the slippery handling is applied automatically with rainy weather? If so, you could try some combination of weather (I think. Maybe there's something where you can't see the rain, but the handling will be slippery?). No. I just finished slipper handling with velocity. I will post video soon, it's awesome Thanks for everybody who helped! http://www.sincitygaming.net - The next generation of gaming! SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003 SinCity Gaming | Roleplay Gaming - Beta soon! SinCity Gaming | Zombie Mode + - 188.165.199.162:22005 Instead of using ip: 188.165.199.162 you can use: sincitygaming.net
robhol Posted January 17, 2010 Posted January 17, 2010 What about handlingSetTractionMultiplier ? How is that not a handling function Do NOT PM ME for help unless invited. - New MTA Script Editor Scripting help "etiquette": understandable language, relevant code (ALL code if unsure), [Lua] tags, error messages with line numbers. Super simple stuff.
robhol Posted January 17, 2010 Posted January 17, 2010 What about handlingSetTractionMultiplier ? How is that not a handling function Do NOT PM ME for help unless invited. - New MTA Script Editor Scripting help "etiquette": understandable language, relevant code (ALL code if unsure), [Lua] tags, error messages with line numbers. Super simple stuff.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now