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Custom Handling - Slippery


Taalasmaa

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Posted

Hey, I have snow mod server and there's snowing and SF Area textures are replaced with snow and now I need to make slippery handling, is there way to make it with these MTA Functions. Thanks.

http://www.sincitygaming.net - The next generation of gaming!

SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003

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Posted

Hey, I have snow mod server and there's snowing and SF Area textures are replaced with snow and now I need to make slippery handling, is there way to make it with these MTA Functions. Thanks.

http://www.sincitygaming.net - The next generation of gaming!

SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003

SinCity Gaming | Roleplay Gaming - Beta soon!

SinCity Gaming | Zombie Mode + - 188.165.199.162:22005

Instead of using ip: 188.165.199.162 you can use: sincitygaming.net

Posted
Not possible. handling functions are buggy and disabled since 1.0

Actually it is possible. You can use velocity functions to script that.

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Posted
Not possible. handling functions are buggy and disabled since 1.0

Actually it is possible. You can use velocity functions to script that.

-

Posted
Not possible. handling functions are buggy and disabled since 1.0

Actually it is possible. You can use velocity functions to script that.

Really??! I need to test that!

EDIT: What velocity function do I have to use?

This one?

setVehicleTurnVelocity

or

SetElementVelocity

or

HandlingSetMaxVelocity

Thanks!

http://www.sincitygaming.net - The next generation of gaming!

SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003

SinCity Gaming | Roleplay Gaming - Beta soon!

SinCity Gaming | Zombie Mode + - 188.165.199.162:22005

Instead of using ip: 188.165.199.162 you can use: sincitygaming.net

Posted
Not possible. handling functions are buggy and disabled since 1.0

Actually it is possible. You can use velocity functions to script that.

Really??! I need to test that!

EDIT: What velocity function do I have to use?

This one?

setVehicleTurnVelocity

or

SetElementVelocity

or

HandlingSetMaxVelocity

Thanks!

http://www.sincitygaming.net - The next generation of gaming!

SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003

SinCity Gaming | Roleplay Gaming - Beta soon!

SinCity Gaming | Zombie Mode + - 188.165.199.162:22005

Instead of using ip: 188.165.199.162 you can use: sincitygaming.net

Posted
HandlingSetMaxVelocity is not supported.

Use both setElementVelocity and setVehicleTurnVelocity. Don't expect us to write it for you though.

Noo, I didn't expect that, I can write it by myself ;) Thanks!

http://www.sincitygaming.net - The next generation of gaming!

SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003

SinCity Gaming | Roleplay Gaming - Beta soon!

SinCity Gaming | Zombie Mode + - 188.165.199.162:22005

Instead of using ip: 188.165.199.162 you can use: sincitygaming.net

Posted
HandlingSetMaxVelocity is not supported.

Use both setElementVelocity and setVehicleTurnVelocity. Don't expect us to write it for you though.

Noo, I didn't expect that, I can write it by myself ;) Thanks!

http://www.sincitygaming.net - The next generation of gaming!

SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003

SinCity Gaming | Roleplay Gaming - Beta soon!

SinCity Gaming | Zombie Mode + - 188.165.199.162:22005

Instead of using ip: 188.165.199.162 you can use: sincitygaming.net

Posted

If I'm correct the slippery handling is applied automatically with rainy weather? If so, you could try some combination of weather (I think. Maybe there's something where you can't see the rain, but the handling will be slippery?).

Posted

If I'm correct the slippery handling is applied automatically with rainy weather? If so, you could try some combination of weather (I think. Maybe there's something where you can't see the rain, but the handling will be slippery?).

Posted
If I'm correct the slippery handling is applied automatically with rainy weather? If so, you could try some combination of weather (I think. Maybe there's something where you can't see the rain, but the handling will be slippery?).

No. I just finished slipper handling with velocity. I will post video soon, it's awesome :) Thanks for everybody who helped!

http://www.sincitygaming.net - The next generation of gaming!

SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003

SinCity Gaming | Roleplay Gaming - Beta soon!

SinCity Gaming | Zombie Mode + - 188.165.199.162:22005

Instead of using ip: 188.165.199.162 you can use: sincitygaming.net

Posted
If I'm correct the slippery handling is applied automatically with rainy weather? If so, you could try some combination of weather (I think. Maybe there's something where you can't see the rain, but the handling will be slippery?).

No. I just finished slipper handling with velocity. I will post video soon, it's awesome :) Thanks for everybody who helped!

http://www.sincitygaming.net - The next generation of gaming!

SinCity Gaming | UltiRace 24/7 - 188.165.199.162:22003

SinCity Gaming | Roleplay Gaming - Beta soon!

SinCity Gaming | Zombie Mode + - 188.165.199.162:22005

Instead of using ip: 188.165.199.162 you can use: sincitygaming.net

Posted
What about handlingSetTractionMultiplier ?

How is that not a handling function :P

Do NOT PM ME for help unless invited. - New MTA Script Editor

Scripting help "etiquette": understandable language, relevant code (ALL code if unsure), [Lua] tags, error messages with line numbers. Super simple stuff.

Posted
What about handlingSetTractionMultiplier ?

How is that not a handling function :P

Do NOT PM ME for help unless invited. - New MTA Script Editor

Scripting help "etiquette": understandable language, relevant code (ALL code if unsure), [Lua] tags, error messages with line numbers. Super simple stuff.

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