Taalasmaa Posted January 9, 2010 Share Posted January 9, 2010 Hey, I have snow mod server and there's snowing and SF Area textures are replaced with snow and now I need to make slippery handling, is there way to make it with these MTA Functions. Thanks. Link to comment
Taalasmaa Posted January 9, 2010 Author Share Posted January 9, 2010 Hey, I have snow mod server and there's snowing and SF Area textures are replaced with snow and now I need to make slippery handling, is there way to make it with these MTA Functions. Thanks. Link to comment
DutchCaffeine Posted January 9, 2010 Share Posted January 9, 2010 Not possible. handling functions are buggy and disabled since 1.0 Link to comment
DutchCaffeine Posted January 9, 2010 Share Posted January 9, 2010 Not possible. handling functions are buggy and disabled since 1.0 Link to comment
Gamesnert Posted January 9, 2010 Share Posted January 9, 2010 Handling functions have been fixed in a remote branch some time ago. They will (probably) return in 1.1. Link to comment
Gamesnert Posted January 9, 2010 Share Posted January 9, 2010 Handling functions have been fixed in a remote branch some time ago. They will (probably) return in 1.1. Link to comment
DiSaMe Posted January 9, 2010 Share Posted January 9, 2010 Not possible. handling functions are buggy and disabled since 1.0 Actually it is possible. You can use velocity functions to script that. Link to comment
DiSaMe Posted January 9, 2010 Share Posted January 9, 2010 Not possible. handling functions are buggy and disabled since 1.0 Actually it is possible. You can use velocity functions to script that. Link to comment
Taalasmaa Posted January 9, 2010 Author Share Posted January 9, 2010 Not possible. handling functions are buggy and disabled since 1.0 Actually it is possible. You can use velocity functions to script that. Really??! I need to test that! EDIT: What velocity function do I have to use? This one? setVehicleTurnVelocity or SetElementVelocity or HandlingSetMaxVelocity Thanks! Link to comment
Taalasmaa Posted January 9, 2010 Author Share Posted January 9, 2010 Not possible. handling functions are buggy and disabled since 1.0 Actually it is possible. You can use velocity functions to script that. Really??! I need to test that! EDIT: What velocity function do I have to use? This one? setVehicleTurnVelocity or SetElementVelocity or HandlingSetMaxVelocity Thanks! Link to comment
50p Posted January 9, 2010 Share Posted January 9, 2010 HandlingSetMaxVelocity is not supported. Use both setElementVelocity and setVehicleTurnVelocity. Don't expect us to write it for you though. Link to comment
50p Posted January 9, 2010 Share Posted January 9, 2010 HandlingSetMaxVelocity is not supported. Use both setElementVelocity and setVehicleTurnVelocity. Don't expect us to write it for you though. Link to comment
Taalasmaa Posted January 9, 2010 Author Share Posted January 9, 2010 HandlingSetMaxVelocity is not supported.Use both setElementVelocity and setVehicleTurnVelocity. Don't expect us to write it for you though. Noo, I didn't expect that, I can write it by myself Thanks! Link to comment
Taalasmaa Posted January 9, 2010 Author Share Posted January 9, 2010 HandlingSetMaxVelocity is not supported.Use both setElementVelocity and setVehicleTurnVelocity. Don't expect us to write it for you though. Noo, I didn't expect that, I can write it by myself Thanks! Link to comment
madis Posted January 9, 2010 Share Posted January 9, 2010 If I'm correct the slippery handling is applied automatically with rainy weather? If so, you could try some combination of weather (I think. Maybe there's something where you can't see the rain, but the handling will be slippery?). Link to comment
madis Posted January 9, 2010 Share Posted January 9, 2010 If I'm correct the slippery handling is applied automatically with rainy weather? If so, you could try some combination of weather (I think. Maybe there's something where you can't see the rain, but the handling will be slippery?). Link to comment
Taalasmaa Posted January 10, 2010 Author Share Posted January 10, 2010 If I'm correct the slippery handling is applied automatically with rainy weather? If so, you could try some combination of weather (I think. Maybe there's something where you can't see the rain, but the handling will be slippery?). No. I just finished slipper handling with velocity. I will post video soon, it's awesome Thanks for everybody who helped! Link to comment
Taalasmaa Posted January 10, 2010 Author Share Posted January 10, 2010 If I'm correct the slippery handling is applied automatically with rainy weather? If so, you could try some combination of weather (I think. Maybe there's something where you can't see the rain, but the handling will be slippery?). No. I just finished slipper handling with velocity. I will post video soon, it's awesome Thanks for everybody who helped! Link to comment
tordval Posted January 10, 2010 Share Posted January 10, 2010 You can try to turn gravity down a little:P Link to comment
tordval Posted January 10, 2010 Share Posted January 10, 2010 You can try to turn gravity down a little:P Link to comment
CallumD Posted January 17, 2010 Share Posted January 17, 2010 What about handlingSetTractionMultiplier ? Link to comment
CallumD Posted January 17, 2010 Share Posted January 17, 2010 What about handlingSetTractionMultiplier ? Link to comment
robhol Posted January 17, 2010 Share Posted January 17, 2010 What about handlingSetTractionMultiplier ? How is that not a handling function Link to comment
robhol Posted January 17, 2010 Share Posted January 17, 2010 What about handlingSetTractionMultiplier ? How is that not a handling function Link to comment
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