Xierra Posted March 20, 2011 Author Share Posted March 20, 2011 Like in GTA SA, blips only appear if you get near the shop, but strangely, it didn't appear when the full map is shown, unless you get near it. There must be a way somehow... Link to comment
Risky-Firsky Posted March 22, 2011 Share Posted March 22, 2011 can you give me link ? i can't find it Link to comment
Xierra Posted May 26, 2011 Author Share Posted May 26, 2011 You want to edit the weapon's cost? Go to the resource, and then open maps folder. You can see that there is an "shops.map" in there. Open it with Notepad or Notepad++, which is my personal recommendation. You can see that there's more than one type of shops. Now look at this one, for example: Buy this by paying $200 and you'll get 30 rounds of pistol. You see the 'price="200"' attribute? There you can change the price of that weapon. If I change the price to 500 and the ammo to 60: Buy this by paying $500 and you'll get 60 rounds of pistol. There. You can see the price will change. Don't forget to look at other types of ammu-nation to edit it. Reminder: Don't put ammo on melee weapons. Hope this helps you out. I've given help as detailed as I can. Link to comment
Yussuf Posted May 29, 2011 Share Posted May 29, 2011 Please , do you have a way to show blips in the map (not only if I'm closed to it) !? Link to comment
Xierra Posted May 30, 2011 Author Share Posted May 30, 2011 Hmm, I can't mess with the file to make all of those blips appear, but there's a way to widen the radius of the colshape. Take a look. Open the resource, then get to the client folder. Open interiors.lua Now search for this part: markers[num].Col = createColTube ( x, y, z-100, 125, z+100 ) The bold ones is the radius of the colshape. The higher the number, the wider the colshape. The lower, the smaller. Change the radius of the colshape in any way you want. Hope this helps you again Yussuf. Link to comment
zer0w Posted January 27, 2012 Share Posted January 27, 2012 Sorry for bumping this, but I want to change the coordinates of the ammunition shops. As in the interior and the arrow outside of the door. It's because I want to move it to the OpenVice map and the coordinations are completely different, so do I need to change the ammu_peds.lua or more then that to make it work. When I enter one of the open ammunition shops I should get a GUI window that's the idea. Link to comment
Xierra Posted January 31, 2012 Author Share Posted January 31, 2012 I've been out for quite a while, so pardon me if I'm mistaken. You need to change more than just peds, you also need to change what's inside shops.map and interiors.map to get it done. You mean you wanted to place markers in OpenVice coordinates? Alright. Here goes nothing... Before you start, if you're in freeroam, type /gp in chat or console, and you'll get the precise coordinates of where you're standing now. Copy this in the console and you'll get its coordinates. For the entrance(visible) / exit (invisible) markers, Try getting to the maps folder, and open interiors.map Inside, try finding " Link to comment
Drakath Posted March 11, 2012 Share Posted March 11, 2012 How can I make it to allow weapons inside? Link to comment
Gengar Posted July 4, 2013 Share Posted July 4, 2013 I added 1 more ammu-nation on list and removed some weapons from ammu-nation gui, but now, I can't buy anything at any food shop or ammu-nation. I can get inside interior, but when I come to counter, GUI doesn't pop out. Here are my edits of shops.map: <!-- Ammu-Nation 1 - Los Santos, Market - San Fierro, Ocean Flats --> <shop id="AMMUN1" type="ammu" name="Ammu-Nation" posX="295" posY="-38" posZ="1001.5" rotation="180" interior="1" rows="3" columns="4"> <!-- Row 1 --> <article id="COLT45" name="Pistol" price="200" weaponid="22" ammo="30"/> <article id="SILENCED" name="Silenced Pistol" price="600" weaponid="23" ammo="30"/> <article id="DEAGLE" name="Desert Eagle" price="1200" weaponid="24" ammo="15"/> <article id="PARACHUTE" name="Parachute" price="800" weaponid="46"/> <!-- Row 2 --> <article id="SHOTGUN" name="Shotgun" price="600" weaponid="25" ammo="15"/> <article id="SAWNOFF" name="Sawn-Off" price="800" weaponid="26" ammo="12"/> <article id="RIFLE" name="Country Rifle" price="600" weaponid="33" ammo="20"/> <article id="SNIPER" name="Sniper Rifle" price="5000" weaponid="34" ammo="10"/> <!-- Row 3 --> <article id="TEC9" name="Tec9" price="300" weaponid="32" ammo="60"/> <article id="MICROUZI" name="Uzi" price="500" weaponid="28" ammo="60"/> <article id="MP5" name="MP5" price="2000" weaponid="29" ammo="90"/> <article id="M4" name="M4" price="4500" weaponid="31" ammo="150"/> </shop> <!-- Ammu-Nation 2 - Red County, Blueberry - Red County, Palomino Creek - Las Venturas, Come-A-Lot - Las Venturas, Old Venturas Strip --> <shop id="AMMUN2" type="ammu" name="Ammu-Nation" posX="295.5" posY="-80" posZ="1001.5" rotation="180" interior="1" rows="3" columns="4"> <!-- Row 1 --> <article id="COLT45" name="Pistol" price="200" weaponid="22" ammo="30"/> <article id="SILENCED" name="Silenced Pistol" price="600" weaponid="23" ammo="30"/> <article id="DEAGLE" name="Desert Eagle" price="1200" weaponid="24" ammo="15"/> <article id="PARACHUTE" name="Parachute" price="800" weaponid="46"/> <!-- Row 2 --> <article id="SHOTGUN" name="Shotgun" price="600" weaponid="25" ammo="15"/> <article id="SAWNOFF" name="Sawn-Off" price="800" weaponid="26" ammo="12"/> <article id="RIFLE" name="Country Rifle" price="600" weaponid="33" ammo="20"/> <article id="SNIPER" name="Sniper Rifle" price="5000" weaponid="34" ammo="10"/> <!-- Row 3 --> <article id="TEC9" name="Tec9" price="300" weaponid="32" ammo="60"/> <article id="MICROUZI" name="Uzi" price="500" weaponid="28" ammo="60"/> <article id="MP5" name="MP5" price="2000" weaponid="29" ammo="90"/> <article id="M4" name="M4" price="4500" weaponid="31" ammo="150"/> </shop> <!-- Ammu-Nation 3 - Bone County - Bone County, Fort Carson - Whetstone, Angel Pine - Los Santos, Willowfield --> <shop id="AMMUN3" type="ammu" name="Ammu-Nation" posX="290" posY="-109" posZ="1001.5" rotation="180" interior="1" rows="3" columns="4"> <!-- Row 1 --> <article id="COLT45" name="Pistol" price="200" weaponid="22" ammo="30"/> <article id="SILENCED" name="Silenced Pistol" price="600" weaponid="23" ammo="30"/> <article id="DEAGLE" name="Desert Eagle" price="1200" weaponid="24" ammo="15"/> <article id="PARACHUTE" name="Parachute" price="800" weaponid="46"/> <!-- Row 2 --> <article id="SHOTGUN" name="Shotgun" price="600" weaponid="25" ammo="15"/> <article id="SAWNOFF" name="Sawn-Off" price="800" weaponid="26" ammo="12"/> <article id="RIFLE" name="Country Rifle" price="600" weaponid="33" ammo="20"/> <article id="SNIPER" name="Sniper Rifle" price="5000" weaponid="34" ammo="10"/> <!-- Row 3 --> <article id="TEC9" name="Tec9" price="300" weaponid="32" ammo="60"/> <article id="MICROUZI" name="Uzi" price="500" weaponid="28" ammo="60"/> <article id="MP5" name="MP5" price="2000" weaponid="29" ammo="90"/> <article id="M4" name="M4" price="4500" weaponid="31" ammo="150"/> </shop> <!-- Ammu-Nation 4 - Los Santos, Mafia Mansion - San Fierro, Mafia Ship - Flint Country, Mafia Base --> <shop id="AMMUN4" type="ammu" name="Ammu-Nation" posX="308.2" posY="-141.1" posZ="999.6" rotation="180" interior="6" rows="5" columns="5"> <!-- Row 1 --> <article id="COLT45" name="Pistol" price="200" weaponid="22" ammo="34"/> <article id="SILENCED" name="Silenced Pistol" price="200" weaponid="23" ammo="34"/> <article id="DEAGLE" name="Desert Eagle" price="600" weaponid="24" ammo="21"/> <article id="IRGOGGLES" name="Infra Red Googles" price="500" weaponid="45"/> <article id="PARACHUTE" name="Parachute" price="400" weaponid="46"/> <!-- Row 2 --> <article id="SHOTGUN" name="Shotgun" price="500" weaponid="25" ammo="21"/> <article id="SAWNOFF" name="Sawn-Off" price="400" weaponid="26" ammo="20"/> <article id="COMBAT" name="Combat Shotgun" price="1000" weaponid="27" ammo="21"/> <article id="RIFLE" name="Country Rifle" price="500" weaponid="33" ammo="30"/> <article id="SNIPER" name="Sniper Rifle" price="3000" weaponid="34" ammo="30"/> <!-- Row 3 --> <article id="TEC9" name="Tec9" price="200" weaponid="32" ammo="150"/> <article id="MICROUZI" name="Uzi" price="200" weaponid="28" ammo="150"/> <article id="MP5" name="MP5" price="1000" weaponid="29" ammo="90"/> <article id="M4" name="M4" price="2000" weaponid="31" ammo="150"/> <article id="AK47" name="AK47" price="2000" weaponid="30" ammo="120"/> <!-- Row 4 --> <article id="TEARGAS" name="Smoke Grenade" price="500" weaponid="17" ammo="10"/> <article id="GRENADE" name="Hand Grenade" price="500" weaponid="16" ammo="10"/> <article id="SACHTEL" name="C4" price="5000" weaponid="39" ammo="10"/> <article id="MOLOTOV" name="Molotov Coctel" price="200" weaponid="18" ammo="10"/> <article id="DETONATOR" name="C4 Detonator" price="100" weaponid="40"/> </shop> <!-- Row 5 --> <article id="FLAMETHROWER" name="Flamethrower" price="500" weaponid="37" ammo="1000"/> <article id="ROCKETLAUNCHER" name="Rocket Launcher" price="9000" weaponid="35" ammo="10"/> <article id="HEATSEEK" name="Heat-seeking Rocket Launcher" price="10000" weaponid="36" ammo="10"/> <article id="MINIGUN" name="Minigun" price="20000" weaponid="38" ammo="500"/> <article id="BAT" name="Baseball Bat" price="50" weaponid="5"/> </shop> <!-- Ammu-Nation 5 - Tierra Robada, El Querebados --> <shop id="AMMUN5" type="ammu" name="Ammu-Nation" posX="312" posY="-165.5" posZ="999.6" rotation="180" interior="6" rows="3" columns="4"> <!-- Row 1 --> <article id="COLT45" name="Pistol" price="200" weaponid="22" ammo="30"/> <article id="SILENCED" name="Silenced Pistol" price="600" weaponid="23" ammo="30"/> <article id="DEAGLE" name="Desert Eagle" price="1200" weaponid="24" ammo="15"/> <article id="PARACHUTE" name="Parachute" price="800" weaponid="46"/> <!-- Row 2 --> <article id="SHOTGUN" name="Shotgun" price="600" weaponid="25" ammo="15"/> <article id="SAWNOFF" name="Sawn-Off" price="800" weaponid="26" ammo="12"/> <article id="RIFLE" name="Country Rifle" price="600" weaponid="33" ammo="20"/> <article id="SNIPER" name="Sniper Rifle" price="5000" weaponid="34" ammo="10"/> <!-- Row 3 --> <article id="TEC9" name="Tec9" price="300" weaponid="32" ammo="60"/> <article id="MICROUZI" name="Uzi" price="500" weaponid="28" ammo="60"/> <article id="MP5" name="MP5" price="2000" weaponid="29" ammo="90"/> <article id="M4" name="M4" price="4500" weaponid="31" ammo="150"/> </shop> And this is only thing I added in interiors.map: <interior id="Ammunation4_Out1" goto="Ammunation4_Int" posX="177.5" posY="-1243.2" posZ="-10.2" rotation="270" dimension="0" todimension="1" interior="0" marker="6" location="Los Santos, Mafia Mansion"/> <interior id="Ammunation4_Out2" goto="Ammunation4_Int" posX="-2441.3" posY="1550.6" posZ="1.5" rotation="180" dimension="0" todimension="2" interior="0" marker="6" location="San Fierro, Mafia Ship"/> <interior id="Ammunation4_Out3" goto="Ammunation4_Int" posX="-1056.3" posY="-757.4" posZ="33.5" rotation="180" dimension="0" todimension="3" interior="0" marker="6" location="Flint Country, Mafia Base"/> <interior id="Ammunation4_Int" posX="315.6" posY="-143.5" posZ="1000.3" rotation="0" interior="7" noweapons="1"/> Link to comment
Nerses Posted April 11, 2014 Share Posted April 11, 2014 help!!!!!!!!!!! how do I open stores??? I have a script loaded on the server and included but he writes to me the message that everything is closed. Link to comment
robhol Posted July 27, 2015 Share Posted July 27, 2015 Patched this today, recoded all the script files to utf-8, fixed a small gui bug/warning and edited some text. Link to comment
BluntZ Posted July 27, 2015 Share Posted July 27, 2015 Any help ? it makes server fps drop when we enter in Any shops Link to comment
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