papsmurfer Posted October 17, 2009 Share Posted October 17, 2009 okay so i played on this server and in my mods directory Mta\mods\deathmatch\resources there's all the files of that server. Now my question is are those files in that directory only client side? or do they have both and you have to decipher which is which server side and which is client side and is it possible to recreate the server??? Link to comment
Dark Dragon Posted October 17, 2009 Share Posted October 17, 2009 you only download client side files... would be pretty retarded to download server side stuff too wouldn't it? Link to comment
papsmurfer Posted October 17, 2009 Author Share Posted October 17, 2009 so using those files can't you recreate the server side files?? after all in client side scripts it has which event are triggers and such Link to comment
Dark Dragon Posted October 17, 2009 Share Posted October 17, 2009 so you basically want to steal someones work and make it your own? you know thats uhm.. let's say not nice, don't you? and no, you can't get the server side files from the server... Link to comment
papsmurfer Posted October 17, 2009 Author Share Posted October 17, 2009 well stealing is harsh i want to say that i want to take a script and make it better i would in no way take credit for it at all but you are saying that it is possible to recreate the server side script. Not from the server but going through the client files and putting together sever scripts to correspond. Basically cloning the server side script from scratch Link to comment
robhol Posted October 17, 2009 Share Posted October 17, 2009 No, you can't magically create server scripts from a server, from their client-side counterparts. Write your own scripts. Link to comment
papsmurfer Posted October 17, 2009 Author Share Posted October 17, 2009 there has to be a way to manipulate the way mta sends out server side scripts to start and make client scripts operate if not then i don't see why you couldn't recreate a server side script from scratch its basic scripting and its not magic robho,l if you understood how it works youd know that lol Link to comment
Gamesnert Posted October 17, 2009 Share Posted October 17, 2009 Ehm... Why do you even want to re-create a server? That's extremely pointless... If people want to play that mode, they just go to the original server instead of your rip-off one. And "improving" it isn't exactly a good argument... Also, not everything the server does is sent to the client. So even if you can, in some way, get the scripts, it'll only be partially. Link to comment
papsmurfer Posted October 17, 2009 Author Share Posted October 17, 2009 well im currently at a college campus and i want to recreate one of the servers i played over the summer i want to recreate or get the server to play on a lan connection with my friends through out our dorm rooms because as you know campus' don't have the fastest internet connection.... i had no intentions to remake it and play it off as my own and try to "rip off" the original scriptwriters. Link to comment
robhol Posted October 17, 2009 Share Posted October 17, 2009 there has to be a way to manipulate the way mta sends out server side scripts to start and make client scripts operate if not then i don't see why you couldn't recreate a server side script from scratch its basic scripting and its not magic robho,l if you understood how it works youd know that lol I think it's rather obvious that if someone here doesn't understand how "it" works, that would be you. You can't magically manipulate the server to send you its scripts. (Where'd you even get that idea? What makes you think it's that simple?) You can't turn the client-side scripts into completely different server-side scripts because client- and server-side scripts do different things in different ways and in fact, aren't even necessarily related. The files you mentioned are ONLY client-side script files, and they are at best only part of the actual script at work - server scripts are called just that for a reason: they are server scripts, they get executed on the server, they stay on the server and there's little you can do to change that fact unless you have access to the server's file structure. Think about it this way: if the files in your folder were just a mirror image of the server files, why would you need to download them in the first place? Link to comment
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