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Help?


Spider-Vice

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Posted

I made a model and I am trying to get it on game. I made the .lua file with the LoadCOL, DFF, TXD, everything and I think it's correct (I'm a script noob), so if it's not take a look:

col engineLoadCOL ( string :<empirestate>/chrysler_tower.col )
txd engineLoadTXD ( string :<empirestate>/chrysler_tower.txd )
bool engineImportTXD ( chrysler_tower.txd, int 0 )
dff engineLoadDFF ( string :<empirestate>/chrysler_tower.dff, int 0 )

Now I made the meta.xml file with everything as on the Dev Wiki. Now when I start my resource it says it can't parse the meta.xml... Why? And another question, how can I get this ingame (on a position I want) :P

Thanks

Posted
Nub. That, what you typed is valid syntax. Look at car mods on community...

What're you talking about? There's very little valid syntax there...

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