lolocast Posted July 31, 2009 Share Posted July 31, 2009 I currently play on MTA:DM Nightly on the Valhalla Gaming RP server. Whenever I walk around, I get bad lag-spikes and begin to lose textures almost immediately. I've played MTA:DM Nightly before, and it's worked. I have mods, but I uninstalled a lot of them. The game works fine on SA:MP or SP but not MTA. Link to comment
robhol Posted July 31, 2009 Share Posted July 31, 2009 Reinstall cleanly. Mixing mods with MTA generally isn't a good idea. Link to comment
lolocast Posted July 31, 2009 Author Share Posted July 31, 2009 Not a possibility. I'm in the USA, my friend has my disc in China. Link to comment
Zadara Posted August 1, 2009 Share Posted August 1, 2009 Not a possibility. I'm in the USA, my friend has my disc in China. http://www.cristgaming.com/pirate.swf Link to comment
robhol Posted August 1, 2009 Share Posted August 1, 2009 You have a problem, then, haven't you. Link to comment
Maccer. Posted August 2, 2009 Share Posted August 2, 2009 I don't know about texture loss, but that can clearly be GTA trying to draw textures, or it just may be that you have a crappy graphics card, Valhalla has SO much spawned cars. As for the lag spikes, they are fairly common for all players, which is usually not the fault of video cards and processors. Roleplay servers are just over-glorified and polished paperwork, in my opinion. Link to comment
robhol Posted August 2, 2009 Share Posted August 2, 2009 I don't know about texture loss, but that can clearly be GTA trying to draw textures, or it just may be that you have a crappy graphics card, Valhalla has SO much spawned cars. As for the lag spikes, they are fairly common for all players, which is usually not the fault of video cards and processors. Roleplay servers are just over-glorified and polished paperwork, in my opinion. Quoted for truth! :D During the (somewhat short) time I did test that server, I noticed that some places on the map your FPS would just... drop. And I'm not talking about dropping like 5 FPS, I'm talking about dropping to like 5 FPS... :o I didn't really remember this until now for some reason, but.. maybe it's not about those mods of yours after all. Link to comment
Maccer. Posted August 3, 2009 Share Posted August 3, 2009 I don't know about texture loss, but that can clearly be GTA trying to draw textures, or it just may be that you have a crappy graphics card, Valhalla has SO much spawned cars. As for the lag spikes, they are fairly common for all players, which is usually not the fault of video cards and processors. Roleplay servers are just over-glorified and polished paperwork, in my opinion. Quoted for truth! :D During the (somewhat short) time I did test that server, I noticed that some places on the map your FPS would just... drop. And I'm not talking about dropping like 5 FPS, I'm talking about dropping to like 5 FPS... :o I didn't really remember this until now for some reason, but.. maybe it's not about those mods of yours after all. Heh, yeah, that's what Valhalla gets. I often get FPS less than 1 FPS in Valhalla that it makes it unplayable. (ugh, do you know how incredibly, f***ing crappy it is to roleplay? It's like you need a working alter-ego because I can't roleplay like an "O.G" all the time) A revision fixed an mta lag spike which fixed it up for my friend's developer server. I had several theories to why these very sharp lag spikes were happening, in which I said it was most likely graphics->cpu pipelining, so I suggested multi-threading which was turned down. As I said, when these spikes happen, your video card/cpu fan speed do not change. The lag spikes have nothing to do with the mods, as I ran MTA with a heavy hard-coded mod along with scm changes. (By The Way. It's Me, Maccer. ) Link to comment
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