DarkLink Posted July 25, 2009 Share Posted July 25, 2009 Hi there people Well, after some time I think in come back to MTA Mounted my server at Nightly Builds, and well.. Its everything okay, people can join from Quick Connect, good ping, portforwarding.com says that ports are opened (22003, 22005 and 22126). But I don't see my server on Browser List I am the hoster, using router thomson tg787. And ofc firewall is dead, shutdown everything even router firewall I kill But can't find my server on browser list, just at the shity lan list^^ Well thanks in advance, and sorry if I am being stupid at some part :b Waiting reply EDIT: mtaserver.cfg <config> <!-- This parameter specifies the name the server will be visible as in the ingame server browser and on Game-Monitor. It is a required parameter. --> <servername>[PT]LusoProject - Alpha Version</servername> <!-- ONLY USE THIS PARAMETER IF YOU ARE SURE OF WHAT YOU ARE DOING - it is generally only needed for professional servers and should be left blank otherwise. This parameter specifies the IP to use for servers that have multiple IP addresses. If left blank, it will default to server's standard local IP address. --> <serverip></serverip> <!-- This parameter specifies the Maximum Transmission Unit or maximum packet size that the server will use. This will depend on the nature of your clients, as well as the network medium your server is connected to. --> <mtusize>1264</mtusize> <!-- This parameter specifies the UDP port on which the server will be accepting incoming player connections; default value: 22003. It is a required parameter. --> <serverport>22003</serverport> <!-- This parameter specifies the number of maximum player slots available on the server; default value: 32. It is a required parameter. --> <maxplayers>6</maxplayers> <!-- This parameter specifies whether the builtin http server will be used. Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> <httpserver>1</httpserver> <!-- This parameter specifies the TCP port on which the server will be accepting incoming http connections. It can be set to the same value as <serverport>. It is a required parameter if <httpserver> is set to 1. --> <httpport>22005</httpport> <!-- If set, this parameter specifies the external URL from which clients will be able to download needed resources ingame. Otherwise they will download them directly from the server. --> <httpdownloadurl></httpdownloadurl> <!-- This parameter can be used to make the server report to Game-Monitor master servers, allowing it to be visible in the ingame server browser. An additional UDP port needs to be available for this to work (value from <serverport> + 123 , so on a default <serverport> value 22003 the right port will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. --> <ase>1</ase> <!-- This parameter allows you to disable LAN broadcasting. --> <donotbroadcastlan>0</donotbroadcastlan> <!-- If set, players will have to provide a password specified below, before they can connect to the server. If left blank, server doesn't require a password from them. --> <password></password> <!-- Specifies the location and name of the main server log file. If left blank, server won't be saving this file. --> <logfile>logs/server.log</logfile> <!-- This parameter specifies the location and name of the Access Control List settings file. If left blank, server will use acl.xml file, located in the same folder as this configuration file. --> <acl>acl.xml</acl> <!-- Specifies the location and name of the debugscript log file. If left blank, server won't be saving this file. --> <scriptdebuglogfile>logs/scripts.log</scriptdebuglogfile> <!-- Specifies the level of the debugscript log file. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <scriptdebugloglevel>0</scriptdebugloglevel> <!-- Specifies the level of the html debug. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <htmldebuglevel>0</htmldebuglevel> <!-- Specifies the server frames limit. Minimum value: 25, default: 36. --> <fpslimit>36</fpslimit> <!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module> parameter(s). Optional parameter. --> <!-- <module src="sample_win32.dll"/> --> <!-- <module src="sample_linux.so"/> --> <!-- Specifies resources that are loaded when the server starts and/or which are protected from being stopped. To specify several resources, add more <resource> parameter(s). --> <resource src="admin" startup="1" protected="0"/> <resource src="helpmanager" startup="1" protected="0"/> <resource src="joinquit" startup="1" protected="0"/> <resource src="mapcycler" startup="1" protected="0"/> <resource src="mapmanager" startup="1" protected="0"/> <resource src="parachute" startup="1" protected="0"/> <resource src="resourcebrowser" startup="1" protected="1" default="true"/> <resource src="resourcemanager" startup="1" protected="1"/> <resource src="scoreboard" startup="1" protected="0"/> <resource src="spawnmanager" startup="1" protected="0"/> <resource src="votemanager" startup="1" protected="0"/> <resource src="webadmin" startup="1" protected="0"/> </config> Well i didn't do anything yet at game-monitor.com, do I need to register there or something ? Please help me, thanks Link to comment
Gamesnert Posted July 26, 2009 Share Posted July 26, 2009 Game monitor is just sooooooooooooooooooooo sloooooooooooooooooooooooooooow................... Keep the server on for a while, it should notice your server sometime. Link to comment
DarkLink Posted July 26, 2009 Author Share Posted July 26, 2009 hmnn thanks for ur reply. the server was open all night, and when I came here I notice at console that someone tryed to enter the server, but got bad version. well and I know that no one know my ip to quick connect it, so I suppose that that guy found my server at browser list But I keep can't find it on browser even having server open all night This sucks, what can I do ? Is something wrong for sure.. Thanks EDIT: Look the console my tonight EDIT2: Look This, Server Appear now at Game-Guard ( I register there and add my server ) But beside all this I cant see my server at mta browser list, this s*cks Link to comment
DarkLink Posted July 26, 2009 Author Share Posted July 26, 2009 Anyone ? People still try to connect, it should be by game-monitor. But server doesn't appear on MTA's Browser List Thanks . Link to comment
robhol Posted July 26, 2009 Share Posted July 26, 2009 I'm definitely not sure about this, but I mean (vaguely) to have heard that you can't see servers on your own IP in the server. This can be dead wrong, but if people are trying to connect, it seems that the server is at least seen by them, doesn't it. (Unless, of course, you gave them their IP or something.) Link to comment
DarkLink Posted July 26, 2009 Author Share Posted July 26, 2009 I'm definitely not sure about this, but I mean (vaguely) to have heard that you can't see servers on your own IP in the server. This can be dead wrong, but if people are trying to connect, it seems that the server is at least seen by them, doesn't it. (Unless, of course, you gave them their IP or something.) Well.. you are in fact right, but look server appear at game-monitor because I add it there. So people could simple join server just by game-monitor, not from browser list. And that thingy about I cant see my own server, I heard it some time ago.. But dont know if it persists till now. Need some tester then, to see if its there at browser list. The server name is same, its online since yesterday. Thanks for ur reply, lets hope this get resolve. Link to comment
Mr.Hankey Posted July 27, 2009 Share Posted July 27, 2009 Looks fine for me http://i31.tinypic.com/9jfzah.png Link to comment
DarkLink Posted July 27, 2009 Author Share Posted July 27, 2009 Looks fine for me http://i31.tinypic.com/9jfzah.png wow You found it ^^ Are u sure that u didn't use any cheat ? Whats that at console ? :b Well if its there, then the story about the hoster cant see is own server is true :b Thanks guys ;D Link to comment
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