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Server not in List ! PORTS OK, CONNECT OK


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Hi there people :D

Well, after some time I think in come back to MTA :D

Mounted my server at Nightly Builds, and well.. Its everything okay, people can join from Quick Connect, good ping, portforwarding.com says that ports are opened (22003, 22005 and 22126). But I don't see my server on Browser List :S

I am the hoster, using router thomson tg787. And ofc firewall is dead, shutdown everything even router firewall I kill xD

But can't find my server on browser list, just at the shity lan list^^

Well thanks in advance, and sorry if I am being stupid at some part :b

Waiting reply ;)

EDIT:

mtaserver.cfg

<config>
 
<!-- This parameter specifies the name the server will be visible as in the ingame server browser 
	 and on Game-Monitor. It is a required parameter. -->
<servername>[PT]LusoProject - Alpha Version</servername>
 
<!-- ONLY USE THIS PARAMETER IF YOU ARE SURE OF WHAT YOU ARE DOING - it is generally only
     needed for professional servers and should be left blank otherwise.
	 This parameter specifies the IP to use for servers that have multiple IP addresses. If left
	 blank, it will default to server's standard local IP address. -->
<serverip></serverip>
 
<!-- This parameter specifies the Maximum Transmission Unit or maximum packet size that the server
     will use. This will depend on the nature of your clients, as well as the network medium your
	 server is connected to. -->
<mtusize>1264</mtusize>
 
<!-- This parameter specifies the UDP port on which the server will be accepting incoming player
     connections; default value: 22003. It is a required parameter. -->
<serverport>22003</serverport> 
 
<!-- This parameter specifies the number of maximum player slots available on the server; default
     value: 32. It is a required parameter. -->
<maxplayers>6</maxplayers>
 
<!-- This parameter specifies whether the builtin http server will be used.
     Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. -->
<httpserver>1</httpserver>
 
<!-- This parameter specifies the TCP port on which the server will be accepting incoming http
     connections. It can be set to the same value as <serverport>. It is a required parameter
	 if <httpserver> is set to 1. -->
<httpport>22005</httpport>
 
<!-- If set, this parameter specifies the external URL from which clients will be able to download
     needed resources ingame. Otherwise they will download them directly from the server. -->
<httpdownloadurl></httpdownloadurl>
 
<!-- This parameter can be used to make the server report to Game-Monitor master servers, allowing it to
     be visible in the ingame server browser. An additional UDP port needs to be available for this to
	 work (value from <serverport> + 123 , so on a default <serverport> value 22003 the right port
	 will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. -->
<ase>1</ase>
 
<!-- This parameter allows you to disable LAN broadcasting. -->	
<donotbroadcastlan>0</donotbroadcastlan>
 
<!-- If set, players will have to provide a password specified below, before they can connect to the
     server. If left blank, server doesn't require a password from them. -->
<password></password> 
 
<!-- Specifies the location and name of the main server log file. If left blank, server won't be saving this file. -->
<logfile>logs/server.log</logfile>
 
<!-- This parameter specifies the location and name of the Access Control List settings file. If left
     blank, server will use acl.xml file, located in the same folder as this configuration file. -->
<acl>acl.xml</acl> 
 
<!-- Specifies the location and name of the debugscript log file. If left blank, server won't be saving this file. -->
<scriptdebuglogfile>logs/scripts.log</scriptdebuglogfile> 
 
<!-- Specifies the level of the debugscript log file. Available values: 0, 1, 2, 3. When not set, defaults to 0. -->
<scriptdebugloglevel>0</scriptdebugloglevel>
 
<!-- Specifies the level of the html debug. Available values: 0, 1, 2, 3. When not set, defaults to 0. -->
<htmldebuglevel>0</htmldebuglevel>
 
<!-- Specifies the server frames limit. Minimum value: 25, default: 36. -->
<fpslimit>36</fpslimit>
 
<!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module>
     parameter(s). Optional parameter. -->
<!-- <module src="sample_win32.dll"/> -->
<!-- <module src="sample_linux.so"/> -->
 
<!-- Specifies resources that are loaded when the server starts and/or which are protected from being stopped.
     To specify several resources, add more <resource> parameter(s). -->
<resource src="admin" startup="1" protected="0"/>
       <resource src="helpmanager" startup="1" protected="0"/>
<resource src="joinquit" startup="1" protected="0"/>
<resource src="mapcycler" startup="1" protected="0"/>
<resource src="mapmanager" startup="1" protected="0"/>
<resource src="parachute" startup="1" protected="0"/>
<resource src="resourcebrowser" startup="1" protected="1" default="true"/>
<resource src="resourcemanager" startup="1" protected="1"/>
<resource src="scoreboard" startup="1" protected="0"/>
<resource src="spawnmanager" startup="1" protected="0"/>
<resource src="votemanager" startup="1" protected="0"/>
<resource src="webadmin" startup="1" protected="0"/>
</config>

Well i didn't do anything yet at game-monitor.com, do I need to register there or something ? :o

Please help me, thanks :)

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hmnn thanks for ur reply.

the server was open all night, and when I came here I notice at console that someone tryed to enter the server, but got bad version.

well and I know that no one know my ip to quick connect it, so I suppose that that guy found my server at browser list :S

But I keep can't find it on browser even having server open all night :S

This sucks, what can I do ? Is something wrong for sure..

Thanks

EDIT: Look the console my tonight

59639152.th.jpg

EDIT2: Look This, Server Appear now at Game-Guard ( I register there and add my server )

67091589.th.jpg

But beside all this I cant see my server at mta browser list, this s*cks :S

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I'm definitely not sure about this, but I mean (vaguely) to have heard that you can't see servers on your own IP in the server. This can be dead wrong, but if people are trying to connect, it seems that the server is at least seen by them, doesn't it. :P

(Unless, of course, you gave them their IP or something.)

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I'm definitely not sure about this, but I mean (vaguely) to have heard that you can't see servers on your own IP in the server. This can be dead wrong, but if people are trying to connect, it seems that the server is at least seen by them, doesn't it. :P

(Unless, of course, you gave them their IP or something.)

Well.. you are in fact right, but look server appear at game-monitor because I add it there. So people could simple join server just by game-monitor, not from browser list.

And that thingy about I cant see my own server, I heard it some time ago.. But dont know if it persists till now.

Need some tester then, to see if its there at browser list. The server name is same, its online since yesterday.

Thanks for ur reply, lets hope this get resolve.

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