[D12]LeGeNd Posted April 20, 2009 Posted April 20, 2009 I made a tdma map with mta dm map editor and added it to my server when I start the map the screen just stays black how do I fix that and if you can help me fix it I can send you a copy of the tdma map
robhol Posted April 21, 2009 Posted April 21, 2009 Look at the other maps for tdma. Do NOT PM ME for help unless invited. - New MTA Script Editor Scripting help "etiquette": understandable language, relevant code (ALL code if unsure), [Lua] tags, error messages with line numbers. Super simple stuff.
Thehookerkiller01 Posted April 21, 2009 Posted April 21, 2009 I made a tdma map with mta dm map editor and added it to my server when I start the map the screen just stays black how do I fix that and if you can help me fix it I can send you a copy of the tdma map Did you already had a map file made? Like etc Then do etc That should have to work. ============
Gamesnert Posted April 21, 2009 Posted April 21, 2009 Hehe... Nice try thehookerkiller01... Anyway, you can take a look at some of the other TDMA maps. You might need to add just a few more things: <map mod="deathmatch" version="1.0"> <gamesettings respawntime="3000" maxkills="60" ff="off"/> <gametime m="00" h="09" locked="true" /> <base team="Grove" red="0" green="255" blue="0"> <weapon model="4" ammo="1"/> <weapon model="22" ammo="102"/> <weapon model="29" ammo="700"/> <skin model="105"/> <skin model="106"/> <skin model="107"/> <spawn posX="2877.245117" posY="-1523.332642" posZ="749.105896" rot="204" randx="3" randy="3" randz="0"/> </base> <base team="Ballas" red="202" green="110" blue="214"> <weapon model="4" ammo="1"/> <weapon model="22" ammo="102"/> <weapon model="29" ammo="700"/> <skin model="102"/> <skin model="103"/> <skin model="104"/> <spawn posX="3022.867920" posY="-1430.183350" posZ="749.605896" rot="89" randx="3" randy="5" randz="0"/> </base> <maplimit> <point x="2868.4250488281" y="-1532.361328125" /> <point x="3028.9348144531" y="-1532.2873535156" /> <point x="3028.6342773438" y="-1412.7955322266" /> <point x="2868.4790039063" y="-1412.4959716797" /> </maplimit> Stolen from tdma-arena1 resource. Modify it how you would like it to be, and put it in your map. Now THAT should help. Projects: Slothbot | Maximap
Thehookerkiller01 Posted April 21, 2009 Posted April 21, 2009 Hehe... Nice try thehookerkiller01... Anyway, you can take a look at some of the other TDMA maps. You might need to add just a few more things: <map mod="deathmatch" version="1.0"> <gamesettings respawntime="3000" maxkills="60" ff="off"/> <gametime m="00" h="09" locked="true" /> <base team="Grove" red="0" green="255" blue="0"> <weapon model="4" ammo="1"/> <weapon model="22" ammo="102"/> <weapon model="29" ammo="700"/> <skin model="105"/> <skin model="106"/> <skin model="107"/> <spawn posX="2877.245117" posY="-1523.332642" posZ="749.105896" rot="204" randx="3" randy="3" randz="0"/> </base> <base team="Ballas" red="202" green="110" blue="214"> <weapon model="4" ammo="1"/> <weapon model="22" ammo="102"/> <weapon model="29" ammo="700"/> <skin model="102"/> <skin model="103"/> <skin model="104"/> <spawn posX="3022.867920" posY="-1430.183350" posZ="749.605896" rot="89" randx="3" randy="5" randz="0"/> </base> <maplimit> <point x="2868.4250488281" y="-1532.361328125" /> <point x="3028.9348144531" y="-1532.2873535156" /> <point x="3028.6342773438" y="-1412.7955322266" /> <point x="2868.4790039063" y="-1412.4959716797" /> </maplimit> Stolen from tdma-arena1 resource. Modify it how you would like it to be, and put it in your map. Now THAT should help. Ah deathmatch, thx ;p lol I had try it and i'm beginning to know something of mta scripting Ghehe ============
robhol Posted April 21, 2009 Posted April 21, 2009 In the meantime (which kind of promises to be a loooooong time) please do stop answering questions (WRONGLY) when you very clearly don't know what you're talking about. You're just confusing people. I don't really know why I bother repeating this, but I guess the 85 millionth time is the charm... Do NOT PM ME for help unless invited. - New MTA Script Editor Scripting help "etiquette": understandable language, relevant code (ALL code if unsure), [Lua] tags, error messages with line numbers. Super simple stuff.
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