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No-Spawn area


Beethoven

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Posted

hey guys,

im making a base, with AA guns and so, but allways people just spawn in a base, lost all the fun.

So this is wat i wanna make:

a place were u cant spawn(something with a colshape).

a place where u cant use jetpack(otherwise u can just fly over the fences).

as said, i think it has something to do with colshapes, but im not sure: HOW TO DO THIS??

Posted

for the ant-fuckers: im using a freeroam resource, the one in resource centre(i changed it a bit, but i have changed nothing with the spawning-thing or jetpack-thing)

Posted

How about a colshape which would activate a giant robot crushing that sad little person under it's feet/arms?

It's simple:

-Col shape

-onColShapeHit

-Not an admin or any other crap allowed to enter

-Kill/destroy/annihilate/torture/hug/freeze/burn/slap/kick/ban/hack/help... Whatever

That helps you? :D

Posted

yes, thats the jetpack-part. thanks.

And now the no-spawn part.

I want it to make u cant warp there, but can walk into it.

Ps: is ur name game-snert or games-nert, or maybe just gamesnert.

The robot would be cool....

Edit: maybe theres some function i can add in the spawn/warp area of the freeroam script: maybe something like: if spawnpos is between 1,1,1-1,100,1(four points), set pos x,x,x(somewhere else)

I only copy and edit scripts, and can make a vehicle invisible (: but dunno how to make this.

Thanks,

Beethoven.

Ps2: would the maker of the resource mil_protection mind if i would borrow his script?

Posted

I know where to find the edit button, but i have a new idea:

I have a base, far above that base is something like a airfield.

If u try to spawn with the map into the base, you will land on the airfield,

On the airfield is a giant marker or colshape wich teleports u to somewhere else.

Then i have the problem that you can warp to a person. How to solve this.

And... Would the "airfield-thing" work?

Thanks, beethoveni

Posted
I know where to find the edit button, but i have a new idea:

I have a base, far above that base is something like a airfield.

If u try to spawn with the map into the base, you will land on the airfield,

On the airfield is a giant marker or colshape wich teleports u to somewhere else.

Then i have the problem that you can warp to a person. How to solve this.

And... Would the "airfield-thing" work?

Thanks, beethoveni

Are you using freeroam?

Posted
I know where to find the edit button, but i have a new idea:

I have a base, far above that base is something like a airfield.

If u try to spawn with the map into the base, you will land on the airfield,

On the airfield is a giant marker or colshape wich teleports u to somewhere else.

Then i have the problem that you can warp to a person. How to solve this.

And... Would the "airfield-thing" work?

Thanks, beethoveni

Are you using freeroam?

Yes, i said that in the second post:(

Posted

You can disable warping by modifying the freeroam resource, just comment out the warping parts of it.. (You need to find them first though.)

Posted

Just find the part of the resource that reacts to a double click and spawns them, then add a check if that position is inside the no-spawn area. If it is, show them an error or something.

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