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[REL][Gamemode] BaseMode by Rhbk


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Gamemode in AAD Rumble style from sa-mp, attack and defense. Bases and Arenas in GM are stored in XML.

Game target:

* Mode Base:

- Team "Attack" need to take over area by killing all defenders or by being in marker for X seconds (setable in config).

- Team "Defense" must defend the base by waiting till time ends or by killing all attackers.

* Mode Arena:

- Both teams must kill players from opposite team.


* For Admins:

- /startbase [number] - Start Base.

- /startarena [number] - Start Arena.

- /changeteamall - Change all players teams for opposite.

- /changeteam [player_nickname] - Change specified player team for opposite.

- /timeround [minutes] - Set round time (in minutes).

- /end - End played round.

* For Players:

- /votebase [number] - Vote for Base.

- /votearena [number] - Vote for Arena.

- /rsp - Respawn yourself (if alive) in place where you used this command (work once per round and fix your unsync/float).


- F4 - Change team for opposite.

- R - Change spectated player.

- 1,2,3,4 - Fast weapon-switch.

Special Informations:

- Mod has 95 created Bases and 9 Arenas.

- Add this line in acl file if you want players to be kicked for having armor:

 <object name="resource.BaseMode"/> 

in group "Moderator".

* You have no permission to edit and release edited version of gamemod without Author's permission.

© Copyright 2008 by Rhbk


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