HouseMD Posted October 4, 2008 Posted October 4, 2008 I came up with a small list of commands that should be in MTA SA DM, these would be very nice: Animation Commands: Play an animation on a player when he clicks a button for example, and import your own e.g. For your very own freaky dance Music Commands: Import your own music/sounds and have the ability to play them These are my requests for now. If anyone would like to add other suggestions, please do. Always Remember, Everyone Lies and Trust No-one
Ace_Gambit Posted October 4, 2008 Posted October 4, 2008 Animation Commands: Play an animation on a player when he clicks a button for example, and import your own e.g. For your very own freaky dance This will be possible through scripting in DP3. Adding default commands would only make this mod look like that other mod where everything is done for you. Development blog Kings of San Andreas
robhol Posted October 4, 2008 Posted October 4, 2008 Animations are in DP3, but sounds are not... maybe in DP4? Oh, btw: House rules. Are you on House-Boards.com? Do NOT PM ME for help unless invited. - New MTA Script Editor Scripting help "etiquette": understandable language, relevant code (ALL code if unsure), [Lua] tags, error messages with line numbers. Super simple stuff.
Gamesnert Posted October 4, 2008 Posted October 4, 2008 Animations are in DP3, but sounds are not... maybe in DP4? Lol DP4... Wouldn't it be time to release a non-preview version by then? Like 1.0? Projects: Slothbot | Maximap
HouseMD Posted October 4, 2008 Author Posted October 4, 2008 Nope i'm not on house boards. You can't find me there, u can find me on mta sa race Anyway another suggestion: Lua encryption Mode: Lua should have its own encryption mod, luac.exe i think it was, so maybe it could be done that all lua client files would be encrypted before sending? So no access to hackz0rs and stuff and people can't read ur files? Always Remember, Everyone Lies and Trust No-one
50p Posted October 4, 2008 Posted October 4, 2008 It's been a debated. You can compile lua scripts and client can run compiled scripts, but if they want they can decompile the file and see the source. I haven't seen decompiler for Lua 5.1, so you can give it a try. - MTA Script Editor - Ask your scripting questions properly, please. - 50p's public resources - Meta.xml - what is it for? How is it possible LOL
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