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Hydra flares and a couple of questions


Krom

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Hello MTA community. Maybe someone knows any ways of using those flares in game, because I've found no ways. I'd like to attach it to something, either use as projective, move etc, but I can't even spawn one. it's neither an object, not an element, it's kinda weapon, but you can't take it in your hands for sure. So I wonder if there someone who knows the truth about that "substance".

Then, I bet you remember lights over area69, in the desert. They seems to be missed (?currently?). What they are? How to spawn some and, in case of success, will they keep illuminating as bright as those, originally placed at the desert?

Last question is: can I remove vehicle collision model, so it could move through everything without hitting and taking damage?

Thank you for getting confused together with me. :wink:

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1. Those flares are for evading missiles. They work perfectly, but you need to understand how they work first.

2. Nope, can't remember any lights.

3. Yup you can: HERE. (Note: CLIENT-SIDE!!)

I think he means the moving searchlights from A69, in the mission where you try to sneak in at night.

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1. Those flares are for evading missiles. They work perfectly, but you need to understand how they work first.

I know. I mean if that's possible to attach one to somebody's vehicle, not just producing tonnes of flares during fox-fight. To use them as a particular element to deal with as you do with other elements, that's the idea.

As for Wiki link, I'm surprised, I was looking through all functions, but looks like I wasn't much attentive. Thank you.

I think he means the moving searchlights from A69, in the mission where you try to sneak in at night.

Exactly. And their LOD duplicates. Have you ever flown around the desert at night? Those light beams are pretty well noticeable to be missed.

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