x86 Posted October 1, 2008 Share Posted October 1, 2008 Hi, I have found a mod for mount chilliad in snow.. But i don't know the object/model id's.. I have this script: engineImportTXD(engineLoadTXD("cs_coast.txd"), 0) engineImportTXD(engineLoadTXD("cs_forest.txd"), 0) engineImportTXD(engineLoadTXD("cw_changemecs_t.txd"), 0) engineImportTXD(engineLoadTXD("mtbfencecs_t.txd"), 0) engineImportTXD(engineLoadTXD("w_town3cs_t.txd"), 0) engineImportTXD(engineLoadTXD("cs_lod_town.txd"), 0) engineImportTXD(engineLoadTXD("cs_roads.txd"), 3792) engineImportTXD(engineLoadTXD("mtbtrackcs_t.txd"), 0) engineImportTXD(engineLoadTXD("mtb_banners.txd"), 0) engineImportTXD(engineLoadTXD("w_town2cs_t.txd"), 0) --engineImportTXD(engineLoadTXD("ChiliadExp.txd"), 0) engineImportTXD(engineLoadTXD("cs_lod.txd"), 0) engineImportTXD(engineLoadTXD("cs_mountain.txd"), 0) engineImportTXD(engineLoadTXD("cs_town.txd"), 0) engineImportTXD(engineLoadTXD("w_towncs_t.txd"), 0) thank you. Link to comment
Gamesnert Posted October 1, 2008 Share Posted October 1, 2008 (edited) Nvm, read it wrong... Edited October 2, 2008 by Guest Link to comment
DiSaMe Posted October 1, 2008 Share Posted October 1, 2008 Find model ids in the IDE files, maybe it's easiest with GTA map editor. Link to comment
=FAS=Shigawire Posted October 1, 2008 Share Posted October 1, 2008 I guess he doesnt know what ide files are. These files are in your GTA (not MTA) folder. they should be like *.ide Open them with a text editor and look up the right ID. But maybe Doomed is right, Map Editor would be easier Link to comment
x86 Posted October 2, 2008 Author Share Posted October 2, 2008 Look at the example here:http://development.mtasa.com/index.php? ... eImportTXD omg, what's wrong ?.. my scripts are ok... i just want the object id's .. Link to comment
Ace_Gambit Posted October 2, 2008 Share Posted October 2, 2008 Try to search for "MEd gta" in Google. This is a very handy tool that allows you to move freely through the GTA world and select objects (get ID's). Link to comment
Gamesnert Posted October 2, 2008 Share Posted October 2, 2008 Try to search for "MEd gta" in Google. This is a very handy tool that allows you to move freely through the GTA world and select objects (get ID's). That sounds and looks awesome! Why didn't I know of it yet? ((By the way, sebas. Edited, I read it wrong. )) Link to comment
x86 Posted October 2, 2008 Author Share Posted October 2, 2008 hmm, this is not working.. engineImportTXD(engineLoadTXD("cs_forest.txd"), 694) or is there a better mc snow mod Link to comment
Ace_Gambit Posted October 2, 2008 Share Posted October 2, 2008 My best guess is that you are trying to replace objects in the GTA world (objects that are part of the original map). That isn't going to work. You can't replace original map objects like in SP. Link to comment
Gamesnert Posted October 2, 2008 Share Posted October 2, 2008 hmm, this is not working..engineImportTXD(engineLoadTXD("cs_forest.txd"), 694) or is there a better mc snow mod Have you tried like the example? Doing engineLoadTXD outside of engineImportTXD, instead of in it. I don't think it'll give better results, but worth trying! EDIT: Huh? You can replace objects... Right? But the ones that are already present in the GTA map won't change... Or is that what you meant? Link to comment
x86 Posted October 2, 2008 Author Share Posted October 2, 2008 hmm, this is not working..engineImportTXD(engineLoadTXD("cs_forest.txd"), 694) or is there a better mc snow mod Have you tried like the example? Doing engineLoadTXD outside of engineImportTXD, instead of in it. I don't think it'll give better results, but worth trying! EDIT: Huh? You can replace objects... Right? But the ones that are already present in the GTA map won't change... Or is that what you meant? i want replace gta map objects, not mine.. Link to comment
Gamesnert Posted October 2, 2008 Share Posted October 2, 2008 i want replace gta map objects, not mine.. Well, you can't replace objects you didn't place with any script or map. So any object that was originally in singleplayer, isn't replaceable... However if you placed them yourself, you can change it's model. A solution is making a new map high in the sky, but it does limit aircraft. And creating a new map takes a lot of time ofcourse... =/ Link to comment
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