XetaQuake Posted May 21, 2008 Share Posted May 21, 2008 Yes i have banIP function permissions as an admin. Link to comment
Kapil Posted May 21, 2008 Author Share Posted May 21, 2008 ok, found the bug u had, will be fixed as soon as possible. EDIT: omg, well there is no bug, but the problem is that xml cant create a node with a number at its first character( dunno if it is only number may also be special characters ). So try joining with a name which starts with a ALPHABET. the next version will include this check, and setplayers name accordingly. Link to comment
Kapil Posted May 21, 2008 Author Share Posted May 21, 2008 ok, found the bug u had, will be fixed as soon as possible. EDIT: omg, well there is no bug, but the problem is that xml cant create a node with a number at its first character( dunno if it is only number may also be special characters ). So try joining with a name which starts with a ALPHABET. the next version will include this check, and setplayers name accordingly. Link to comment
XetaQuake Posted May 21, 2008 Share Posted May 21, 2008 (edited) Ok, without my clan/group tag i can create a icon with /buildhouse. One problem is solved, but the problem that i can´t enter the house, still contains Edited May 21, 2008 by Guest Link to comment
XetaQuake Posted May 21, 2008 Share Posted May 21, 2008 (edited) Ok, without my clan/group tag i can create a icon with /buildhouse. One problem is solved, but the problem that i can´t enter the house, still contains Edited May 21, 2008 by Guest Link to comment
[TTH]BiZkiT Posted May 21, 2008 Share Posted May 21, 2008 Same here still cant enter house also i cant login as scripter nomore it looks like its autologin now cus i can build Link to comment
[TTH]BiZkiT Posted May 21, 2008 Share Posted May 21, 2008 Same here still cant enter house also i cant login as scripter nomore it looks like its autologin now cus i can build Link to comment
50p Posted May 21, 2008 Share Posted May 21, 2008 Same here still cant enter housealso i cant login as scripter nomore it looks like its autologin now cus i can build If you read the changelog on the download site, you'd know there is no /scripter command any more. Link to comment
50p Posted May 21, 2008 Share Posted May 21, 2008 Same here still cant enter housealso i cant login as scripter nomore it looks like its autologin now cus i can build If you read the changelog on the download site, you'd know there is no /scripter command any more. Link to comment
Kapil Posted May 22, 2008 Author Share Posted May 22, 2008 /scripter was removed, you need to have banIP rights( admin ) to do /buildhouse. Link to comment
Kapil Posted May 22, 2008 Author Share Posted May 22, 2008 /scripter was removed, you need to have banIP rights( admin ) to do /buildhouse. Link to comment
XetaQuake Posted May 22, 2008 Share Posted May 22, 2008 thanks for new version! now i was able to go inside and use other commands but /house enter is a little bit buggy i think. by me it works ~10 times and then nothing happens. I know in the changelog you write that this is fixed, but by me it don´t work sometimes. But - i was able to go inside =) Link to comment
XetaQuake Posted May 22, 2008 Share Posted May 22, 2008 thanks for new version! now i was able to go inside and use other commands but /house enter is a little bit buggy i think. by me it works ~10 times and then nothing happens. I know in the changelog you write that this is fixed, but by me it don´t work sometimes. But - i was able to go inside =) Link to comment
Kapil Posted May 22, 2008 Author Share Posted May 22, 2008 as the pickups were a bit buggy in MTA, when u do /house enter, it check whether you are within 5m radius from the pickup. If you are within the radius you will be set inside, else you wont. If i didnt implement this, ppl can just do /house enter from a far distance from the house, and cheat players. It will be used as a sort of teleport, which wont be good for rp servers. Link to comment
Kapil Posted May 22, 2008 Author Share Posted May 22, 2008 as the pickups were a bit buggy in MTA, when u do /house enter, it check whether you are within 5m radius from the pickup. If you are within the radius you will be set inside, else you wont. If i didnt implement this, ppl can just do /house enter from a far distance from the house, and cheat players. It will be used as a sort of teleport, which wont be good for rp servers. Link to comment
XetaQuake Posted May 22, 2008 Share Posted May 22, 2008 why do you don´t use a ColSphere? houseMarker = createColSphere ( X, Y, Z, 5 ) addEventHandler ( "onColShapeHit", houseMarker, functionToTeleport ) Link to comment
XetaQuake Posted May 22, 2008 Share Posted May 22, 2008 why do you don´t use a ColSphere? houseMarker = createColSphere ( X, Y, Z, 5 )addEventHandler ( "onColShapeHit", houseMarker, functionToTeleport ) Link to comment
Kapil Posted May 22, 2008 Author Share Posted May 22, 2008 why do you don´t use a ColSphere? houseMarker = createColSphere ( X, Y, Z, 5 ) addEventHandler ( "onColShapeHit", houseMarker, functionToTeleport ) why ? i have already used getDistanceBetweenPoints3D. Link to comment
Kapil Posted May 22, 2008 Author Share Posted May 22, 2008 why do you don´t use a ColSphere? houseMarker = createColSphere ( X, Y, Z, 5 )addEventHandler ( "onColShapeHit", houseMarker, functionToTeleport ) why ? i have already used getDistanceBetweenPoints3D. Link to comment
XetaQuake Posted May 22, 2008 Share Posted May 22, 2008 as the pickups were a bit buggy in MTA, when u do /house enter, it check whether you are within 5m radius from the pickup. If you are within the radius you will be set inside, else you wont. nono, i am near enought, but sometimes i still don´t get teleported. But i am near enought because i get the warnings when i write /house enter WARNING: KIHC.lua: Bad argument @ 'xmlNodeFindSubNode' - Line: 392 WARNING: KIHC.lua: Bad argument @ 'xmlNodeGetAttribute' - Line: 393 15% from testing i get inside, the rest i still stand on the marker after typing /house enter (on the newest version) Link to comment
XetaQuake Posted May 22, 2008 Share Posted May 22, 2008 as the pickups were a bit buggy in MTA, when u do /house enter, it check whether you are within 5m radius from the pickup. If you are within the radius you will be set inside, else you wont. nono, i am near enought, but sometimes i still don´t get teleported. But i am near enought because i get the warnings when i write /house enter WARNING: KIHC.lua: Bad argument @ 'xmlNodeFindSubNode' - Line: 392WARNING: KIHC.lua: Bad argument @ 'xmlNodeGetAttribute' - Line: 393 15% from testing i get inside, the rest i still stand on the marker after typing /house enter (on the newest version) Link to comment
Kapil Posted May 22, 2008 Author Share Posted May 22, 2008 maybe u have messed up xml files, try reseting those files( Copy and replace the files from \KIHC\Rest to \KIHC ). Link to comment
Kapil Posted May 22, 2008 Author Share Posted May 22, 2008 maybe u have messed up xml files, try reseting those files( Copy and replace the files from \KIHC\Rest to \KIHC ). Link to comment
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