Jump to content

Can U Set Object Alpha ( invisible ) ?Answered NO!


Recommended Posts

hi all :D

i was just wondering if u can create an object and then set its alpha to 0 ( invisible )

i looked in the wiki and it only mentions players and vehicles

if i have to attach the object to the player and set the alpha for both that would be fine just wasnt sure if it possible

thanx for any replys :D

Edited by Guest
Link to comment

hi all :D

i was just wondering if u can create an object and then set its alpha to 0 ( invisible )

i looked in the wiki and it only mentions players and vehicles

if i have to attach the object to the player and set the alpha for both that would be fine just wasnt sure if it possible

thanx for any replys :D

Edited by Guest
Link to comment

i have tried using engineLoad and engineReplace to change textures of vehicles so would it be the same sort of thing to change object textures and is there an invisible texture big enough to cover the sam site launch pad

i have a list of objects but no idea what an invisible texture would be called

thanx for the ideas guys MUCH appreciated

and Winky12 when u say

Place an object to another Interior will make it invisible to

You cant see it but the collison is there

im not sure exactly what u mean sorry if im being dumb :)

Link to comment

i have tried using engineLoad and engineReplace to change textures of vehicles so would it be the same sort of thing to change object textures and is there an invisible texture big enough to cover the sam site launch pad

i have a list of objects but no idea what an invisible texture would be called

thanx for the ideas guys MUCH appreciated

and Winky12 when u say

Place an object to another Interior will make it invisible to

You cant see it but the collison is there

im not sure exactly what u mean sorry if im being dumb :)

Link to comment
setElementInterior ( element theElement, int interior, [float x, float y, float z] ) 

With this function you can set the interior of an element, when you are outside and set the element interior to 1 you cant see them...

Link to comment

setElementInterior ( element theElement, int interior, [float x, float y, float z] )

With this function you can set the interior of an element, when you are outside and set the element interior to 1 you cant see them...

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...