[DooD]Heavyair Posted May 11, 2008 Posted May 11, 2008 (edited) hi all i was just wondering if u can create an object and then set its alpha to 0 ( invisible ) i looked in the wiki and it only mentions players and vehicles if i have to attach the object to the player and set the alpha for both that would be fine just wasnt sure if it possible thanx for any replys Edited May 13, 2008 by Guest
[DooD]Heavyair Posted May 11, 2008 Author Posted May 11, 2008 (edited) hi all i was just wondering if u can create an object and then set its alpha to 0 ( invisible ) i looked in the wiki and it only mentions players and vehicles if i have to attach the object to the player and set the alpha for both that would be fine just wasnt sure if it possible thanx for any replys Edited May 13, 2008 by Guest
50p Posted May 11, 2008 Posted May 11, 2008 I don't think you can set objects alpha but you can always try.
50p Posted May 11, 2008 Posted May 11, 2008 I don't think you can set objects alpha but you can always try.
Ace_Gambit Posted May 11, 2008 Posted May 11, 2008 (edited) You can't. You can however change the texture or even replace the entire model with an invisible or transparent one. Edited May 11, 2008 by Guest
Ace_Gambit Posted May 11, 2008 Posted May 11, 2008 (edited) You can't. You can however change the texture or even replace the entire model with an invisible or transparent one. Edited May 11, 2008 by Guest
Winky Posted May 11, 2008 Posted May 11, 2008 Place an object to another Interior will make it invisible to You cant see it but the collison is there
Winky Posted May 11, 2008 Posted May 11, 2008 Place an object to another Interior will make it invisible to You cant see it but the collison is there
[DooD]Heavyair Posted May 11, 2008 Author Posted May 11, 2008 i have tried using engineLoad and engineReplace to change textures of vehicles so would it be the same sort of thing to change object textures and is there an invisible texture big enough to cover the sam site launch pad i have a list of objects but no idea what an invisible texture would be called thanx for the ideas guys MUCH appreciated and Winky12 when u say Place an object to another Interior will make it invisible toYou cant see it but the collison is there im not sure exactly what u mean sorry if im being dumb
[DooD]Heavyair Posted May 11, 2008 Author Posted May 11, 2008 i have tried using engineLoad and engineReplace to change textures of vehicles so would it be the same sort of thing to change object textures and is there an invisible texture big enough to cover the sam site launch pad i have a list of objects but no idea what an invisible texture would be called thanx for the ideas guys MUCH appreciated and Winky12 when u say Place an object to another Interior will make it invisible toYou cant see it but the collison is there im not sure exactly what u mean sorry if im being dumb
Winky Posted May 11, 2008 Posted May 11, 2008 setElementInterior ( element theElement, int interior, [float x, float y, float z] ) With this function you can set the interior of an element, when you are outside and set the element interior to 1 you cant see them...
Winky Posted May 11, 2008 Posted May 11, 2008 setElementInterior ( element theElement, int interior, [float x, float y, float z] ) With this function you can set the interior of an element, when you are outside and set the element interior to 1 you cant see them...
[DooD]Heavyair Posted May 11, 2008 Author Posted May 11, 2008 awesome thanx Winky12 i get what u mean now this scripting stuff just keeps getting cooler by the minute will post when i have a decent result Thanx again for the help
[DooD]Heavyair Posted May 11, 2008 Author Posted May 11, 2008 awesome thanx Winky12 i get what u mean now this scripting stuff just keeps getting cooler by the minute will post when i have a decent result Thanx again for the help
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