Guest Posted February 25, 2008 Share Posted February 25, 2008 Suspected escapes. It would be a very cool mode of game if one suspected disappeared from police (all other players) and should survive some time (for example 15 minutes). To make it possible, suspected should not be showed on a map. But also to facilitate a mission of cops, and as to exclude "camping" in one point of map - would be cool if coordinates of suspected (his avatar) it was updated on a map for example every minute, or more. So cops could determine the approximate location of suspected. Sorry for weak English. Link to comment
lil Toady Posted February 25, 2008 Share Posted February 25, 2008 Should suggest that somewhere in scripting section, all the modes in mta are scripted Link to comment
erorr404 Posted March 13, 2008 Share Posted March 13, 2008 It's like a manhunt gamemode. I made something like that ages ago, but with a different theme. It should be easy to make a new one. It could also have a blip system like in 'stealth', where the blip appears when the player makes a noise. Link to comment
Dark Dragon Posted March 13, 2008 Share Posted March 13, 2008 no i find it better when he appears every 2 minutes or something like that. maybe not the exact position. some of the cool sth spy tools should get a comeback, as well tear gas and something like that. Link to comment
watti Posted March 15, 2008 Share Posted March 15, 2008 how about if the suspect... Runs... hides... and if he is found within a time limit.. his running again.. but he cant be in a car.. and the cops have easily got access to shoot and kill Link to comment
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