Kaltsu Posted February 14, 2008 Share Posted February 14, 2008 I am not actually sure if this bug depends on some specific resourse, but I'll post it here anyway. As many of you know, on some servers (mostly RPG) it's possible to turn the lights of your vehicle on/off, usually with the "L" key. This function seems to use the vehicle brake lights as the normal tail lights. So when you brake, the driver behind cannot see you braking and might crash to you. I was just wondering if it was possible to set the brightness of the tail lights lower, so there would be a clear difference between the tail and braking lights. Link to comment
lil Toady Posted February 14, 2008 Share Posted February 14, 2008 It's a script, not a bug Link to comment
Kaltsu Posted February 14, 2008 Author Share Posted February 14, 2008 It's a script, not a bug Ah, in that case sorry for posting to the wrong board. Anyway, do you think it's possible to make the change, which I described in the first post? Link to comment
Twig Posted February 14, 2008 Share Posted February 14, 2008 I don't think SA differentiates between tail/running lights and brake lights. Link to comment
Slo Posted February 16, 2008 Share Posted February 16, 2008 I tryed that and actually there is a slight difference, when brake lights are applyed there is more red light. Link to comment
Kaltsu Posted February 16, 2008 Author Share Posted February 16, 2008 I tryed that and actually there is a slight difference, when brake lights are applyed there is more red light. Well yea, as you mentioned there is a slight difference, but it's still very hard to notice. So I just wonder if it's possible to make the difference better noticable. Link to comment
Woovie Posted February 18, 2008 Share Posted February 18, 2008 You could attach a red light when the brake is pushed and delete it when brake is released Link to comment
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