Kaltsu Posted February 14, 2008 Posted February 14, 2008 I am not actually sure if this bug depends on some specific resourse, but I'll post it here anyway. As many of you know, on some servers (mostly RPG) it's possible to turn the lights of your vehicle on/off, usually with the "L" key. This function seems to use the vehicle brake lights as the normal tail lights. So when you brake, the driver behind cannot see you braking and might crash to you. I was just wondering if it was possible to set the brightness of the tail lights lower, so there would be a clear difference between the tail and braking lights. [R*]Kaltsu Argonath RPG
lil Toady Posted February 14, 2008 Posted February 14, 2008 It's a script, not a bug Do not PM me, im not going to read it anyway.
Kaltsu Posted February 14, 2008 Author Posted February 14, 2008 It's a script, not a bug Ah, in that case sorry for posting to the wrong board. Anyway, do you think it's possible to make the change, which I described in the first post? [R*]Kaltsu Argonath RPG
Twig Posted February 14, 2008 Posted February 14, 2008 I don't think SA differentiates between tail/running lights and brake lights. A Leader of VCES / SAES
Slo Posted February 16, 2008 Posted February 16, 2008 I tryed that and actually there is a slight difference, when brake lights are applyed there is more red light. Never say never!
Kaltsu Posted February 16, 2008 Author Posted February 16, 2008 I tryed that and actually there is a slight difference, when brake lights are applyed there is more red light. Well yea, as you mentioned there is a slight difference, but it's still very hard to notice. So I just wonder if it's possible to make the difference better noticable. [R*]Kaltsu Argonath RPG
Woovie Posted February 18, 2008 Posted February 18, 2008 You could attach a red light when the brake is pushed and delete it when brake is released "The humble beet is the answer to all riddles." - Rolf
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