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[?] setVehicleFuelTankExplodable


bossyboy

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Posted (edited)

How does this work? I'm trying this:

local isVulnerable = {} 
  
function setVehicleVulnerable ( theVehicle ) 
            setVehicleFuelTankExplodable ( theVehicle, true ) 
            isVulnerable[theVehicle] = true 
end 
  
addEventHandler ( "onPlayerEnterVehicle", getRootElement ( ), setVehicleVulnerable ) 

Edited by Guest
Posted

what do you mean, how does it work?

if you mean what does it do, then if you shoot the point where the petrol goes in the car (usually a visible square on some of the cars) it will blow instantly

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