BrianNZ Posted January 7, 2008 Share Posted January 7, 2008 Seting a new model for a skin I'm having a bit of trouble adding the new model txd = engineLoadTXD("models/swat.txd") engineImportTXD(txd, 285) dff = engineLoadDFF("models/swat.dff", 0) engineReplaceModel(dff, 285) Models_client.lua ^ <meta> <info author="Brian" name="Skins" version="1" type="gamemode" /> <script src="spawn.lua" /> <script src="models_client.lua" type="client" /> <file src="models/swat.txd" /> <file src="models/swat.dff" /> </meta> meta.XML ^ EDIT: anyone haveing problems with the line showPlayerHudComponent ( source, "clock", false ) and ] showPlayerHudComponent ( source, "radar", false ) Link to comment
Guest Posted January 7, 2008 Share Posted January 7, 2008 replacing character skins doesn't work at the moment, vehicles and objects work, just not players Link to comment
BrianNZ Posted January 7, 2008 Author Share Posted January 7, 2008 ohhh, dam thanks for letting me know though... i hope they add skin and weapons model changing support. Link to comment
Simbad de Zeeman Posted January 7, 2008 Share Posted January 7, 2008 Can someone give a good simple tutorial how to replace vehicle models then? Link to comment
Guest Posted January 7, 2008 Share Posted January 7, 2008 Can someone give a good simple tutorial how to replace vehicle models then? I would like to know to, as the code on the wiki is giving me an error? Link to comment
BrianNZ Posted January 7, 2008 Author Share Posted January 7, 2008 i belive its like mine.... let me see Link to comment
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