watti Posted August 8, 2007 Share Posted August 8, 2007 can any one test and Fix this.. please.. im realy busy on *:SIGNAL:mta.command:{ if ($mta.admin+($1) == $true) { if (!cop* iswm $3) { var %a = 0,%b = $null while (%a <= $mta.maxplayers($1)) { if (Cop* iswm $mta.skin($1,%a).name) { var %b = $+(%b,$mta.name($1,%a),$chr(32)) } inc %a } mta.say $1 Cops: $iif(%b,%b,None) } elseif (!suspect == $3) { if (Cop* iswm $mta.skin($1,$2).name) { if ($mta.getid($1,$4) != -1) { set $+(%rpg.suspects,.,$1) $addtok($+(%rpg.suspects,.,$1),$mta.name($1,$mta.findid($1,$4)),32) mta.say $1 $mta.name($1,$mta.findid($1,$4)) has been Suspected For $iif($5,$5,None) } else mta.msg $1 Invalid ID/Name } else mta.msg $1 $2 your not a cop, To use this command Become a cop. } elseif (!wanted == $3) { if ($numtok($+(%rpg.suspects,.,$1),32) > 9) { mta.say $1 Wanted players: $iif($+(%rpg.suspects,.,$1),$+(%rpg.suspects,.,$1),None) } elseif ($numtok($+(%rpg.suspects,.,$1),32) > 19) { mta.say $1 Wanted players: $gettok($+(%rpg.suspects,.,$1),1-8,32) !.timer 1 1 $gettok($+(%rpg.suspects,.,$1),9-18,32) } else { mta.say $1 Wanted players: $gettok($+(%rpg.suspects,.,$1),1-8,32) !.timer 1 1 $gettok($+(%rpg.suspects,.,$1),9-18,32) !.timer 1 2 $gettok($+(%rpg.suspects,.,$1),19-,32) } } } } on *:SIGNAL:mta.kill:{ if ($findtok($+(%rpg.suspects,.,$1),$mta.name($1,$2),1,32)) { mta.name $1 $3 Killed a wanted player set $+(%rpg.suspects,.,$1) $remtok($+(%rpg.suspects,.,$1),$mta.name($1,$2),1,32) } } Link to comment
SanZoR Posted August 8, 2007 Share Posted August 8, 2007 So you ask help, cause you are busy? omfg. Link to comment
norby89 Posted August 8, 2007 Share Posted August 8, 2007 you can't help him, so why did you post? ZOMG!1 Link to comment
lil Toady Posted August 8, 2007 Share Posted August 8, 2007 on *:SIGNAL:mta.command:{ if ($mta.admin+($1) == $true) { if (!cop* iswm $3) { var %a = 0,%b = $null while (%a <= $mta.maxplayers($1)) { if (Cop* iswm $mta.skin($1,%a).name) { var %b = $+(%b,$mta.name($1,%a),$chr(32)) } inc %a } mta.say $1 Cops: $iif(%b,%b,None) } elseif (!suspect == $3) { if (Cop* iswm $mta.skin($1,$2).name) { if ($mta.getid($1,$4) != -1) { set $+(%rpg.suspects,.,$1) $addtok($+(%rpg.suspects,.,$1),$mta.name($1,$mta.findid($1,$4)),32) mta.say $1 $mta.name($1,$mta.findid($1,$4)) has been Suspected For $iif($5,$5,None) } else mta.msg $1 Invalid ID/Name } else mta.msg $1 $2 your not a cop, To use this command Become a cop. } elseif (!wanted == $3) { if ($numtok($+(%rpg.suspects,.,$1),32) < 9) { mta.say $1 Wanted players: $iif($+(%rpg.suspects,.,$1),$v1,None) } elseif ($numtok($+(%rpg.suspects,.,$1),32) < 19) { mta.say $1 Wanted players: $gettok($+(%rpg.suspects,.,$1),1-8,32) !.timer 1 1 mta.say $1 $gettok($+(%rpg.suspects,.,$1),9-18,32) } else { mta.say $1 Wanted players: $gettok($+(%rpg.suspects,.,$1),1-8,32) !.timer 1 1 mta.say $1 $gettok($+(%rpg.suspects,.,$1),9-18,32) !.timer 1 2 mta.say $1 $gettok($+(%rpg.suspects,.,$1),19-,32) } } } } on *:SIGNAL:mta.kill:{ if ($findtok($+(%rpg.suspects,.,$1),$mta.name($1,$2),1,32)) { mta.name $1 $3 Killed a wanted player set $+(%rpg.suspects,.,$1) $remtok($+(%rpg.suspects,.,$1),$mta.name($1,$2),1,32) } } If it aint working at all, make sure you have Admin+ on in the server. Link to comment
SanZoR Posted August 8, 2007 Share Posted August 8, 2007 you can't help him, so why did you post? ZOMG!1 You did it too! Link to comment
watti Posted August 12, 2007 Author Share Posted August 12, 2007 Toady is it fixed ( i havnt checkked) Link to comment
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