HouseMD Posted March 13, 2007 Share Posted March 13, 2007 I donno, I haven't seen, but IS there a command to find the RS of a map... (To find the RS so I don't have to set it manually) Link to comment
Scooby Posted March 13, 2007 Share Posted March 13, 2007 (edited) I donno, I haven't seen, but IS there a command to find the RS of a map... (To find the RS so I don't have to set it manually) hmm what is the 'RS of a map'? or do u mean the command for if a player respawns? on *:SIGNAL:mta.respawn: { ;$1 = Server ;$2 = ID } or do u mean is there a way to detect if the map has respawns on? Answer: no Edited March 13, 2007 by Guest Link to comment
HouseMD Posted March 13, 2007 Author Share Posted March 13, 2007 hmm what is the 'RS of a map'? umm... RS = Respawn Link to comment
Scooby Posted March 13, 2007 Share Posted March 13, 2007 hmm what is the 'RS of a map'? umm... RS = Respawn Maps dont respawn Link to comment
HouseMD Posted March 13, 2007 Author Share Posted March 13, 2007 (edited) Maps dont respawn But players do...I want to find out what maps have respawn (let players respawn) and which don't Edited March 13, 2007 by Guest Link to comment
HouseMD Posted March 13, 2007 Author Share Posted March 13, 2007 ok... I wonder if there is any way to make it detectable, like making it look inside the "Map" File Link to comment
Scooby Posted March 13, 2007 Share Posted March 13, 2007 ok... I wonder if there is any way to make it detectable, like making it look inside the "Map" File The map files arent usually with the scripts tho. i suppose theres ways of doing it but nothing simple. Move on to something else. Link to comment
HouseMD Posted March 13, 2007 Author Share Posted March 13, 2007 so can master "Scoob" make something for it Link to comment
Scooby Posted March 13, 2007 Share Posted March 13, 2007 so can master "Scoob" make something for it it would take too long, so no. set them manually Link to comment
HouseMD Posted March 13, 2007 Author Share Posted March 13, 2007 make me lol, can anyone make this wonder happen 8===D Link to comment
norby89 Posted March 14, 2007 Share Posted March 14, 2007 can anyone make this wonder happen 8===D no I can't make that wonder happen but I could make a program for you Link to comment
BetaDevil Posted March 14, 2007 Share Posted March 14, 2007 check it with Map Syntax, maps with [NRS] have no respawn or something. Link to comment
norby89 Posted March 14, 2007 Share Posted March 14, 2007 http://rapidshare.com/files/21008649/respawn.rar.html here you go! first put the .exe in the folder where your maps are located then make a file called 'list.txt' and include all the maps names in it (one name per line) else it won't work.. you might find it easier to use a little application that copies the names at once (see the picture), try 'Text Grabber' or any other program that let's you select text on your screen.. the maps that have respawn turned on will be listed in a file called 'respawn.txt' Link to comment
Scooby Posted March 14, 2007 Share Posted March 14, 2007 http://rapidshare.com/files/21008649/respawn.rar.htmlhere you go! first put the .exe in the folder where your maps are located then make a file called 'list.txt' and include all the maps names in it (one name per line) else it won't work.. you might find it easier to use a little application that copies the names at once (see the picture), try 'Text Grabber' or any other program that let's you select text on your screen.. the maps that have respawn turned on will be listed in a file called 'respawn.txt' To me it would have been just as easy to do !setmap and save the details in a file script side. does this exe then send the details to his script or just make a list of all the maps that has respawns in the maps folder? Edit: ok i think see what u mean now. Link to comment
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