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ideas plz..


Squall

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Hmm some suggestions off the top of my head:


  • -Manhunt
    -Demolition Derby
    -Chicken (Crashing cars between two ends of the cities at top speed)
    -Capture the Hunter
    -Some sort of Roleplay
    -A team deathmatch script with clans and gang organization

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toady he has a bot :P well i have mad these

on *:SIGNAL:mta.command:{
 var %a = $iif($4,$iif($mta.name($1,$4) != Unknown,$4,$mta.getid($1,$4)),$2) 
 if ($3 == !get) {
   if (!$4) mta.msg $1 $2 Invalid: use phonebook or Number
   if ($4 == number) {
     if (!$5) mta.msg $1 $2 Sorry You have no choosen a number use 765-***-***
     mta.say $1 $mta.name($1,$2) $+ s number is $5 feel free to !call him/her
     writeini -n " $+ $scriptdir $+ Status.ini" $mta.name($1,$2) Number $5
   }
   elseif ($4 == phonebook) {
     mta.msg $1 $2 You now have a phone book say !lookup 
       writeini -n " $+ $scriptdir $+ Status.ini" $mta.name($1,$2) Calling $mta.name($1,%a)
}
 }
 elseif ($3 == !lookup) {
   mta.msg $1 $2 $mta.name($1,%a) $+ s Phone Number is: $ur.number($1,%a)
}
 elseif ($3 == !call) {
   mta.msg $1 $2 You Are Calling $ur.number($1,%a) which is $mta.name($1,%a) 
   !.timerring 1 1 on
   !.timereing 1 1 on
   !.timerring 10 3 mta.msg $1 $2 Ring ring
   !.timereing 1 33 mta.msg $1 $2 No Answer Try Again    
   !.timer 1 5 mta.msg $1 %a $mta.name($1,$2) is ringing you say !pickup to answer
   writeini -n " $+ $scriptdir $+ Status.ini" $mta.name($1,$2) Calling $mta.name($1,%a)
 }
 elseif ($3 == !pickup) {
   mta.msg $1 %a $mta.name($1,$2) has accecpted your call say /msg t 
   !.timerring off
   !.timereing off    
 }
}

on *:SIGNAL:mta.pm:{
 if ($3 == t) {
   if (!$4) mta.msg $1 $2 you did not put in a word
   mta.msg $1 %a Calling from $mta.name($1,$2): $4
 }
}
alias ur.number !return $iif($readini($scriptdir $+ Status.ini,$mta.name($1,$2),Number),$v1,0)

and

on *:SIGNAL:mta.command:{
if ($3 == !challange) {
   if ($mta.skin($1,$2) == 1) {
     if ($mta.skin($1,$2) == 1) && ($mta.skin($1,%a) == 2) {
       mta.say $1 $mta.name($1,$2) challanges $mta.name($1,%a) To a cops and robers dual
       mta.say $1 go to Vercetti Estate to duel say !here when you are at vercetti estate
       writeini -n " $+ $scriptdir $+ Status.ini" Duel $mta.name($1,$2) 
       writeini -n " $+ $scriptdir $+ Status.ini" Duel $mta.name($1,%a) 
     }  
     else mta.msg $1 $2 you are not a cop or $mta.name($1,%a) is not a robber  
   }
   else mta.msg $1 $2 you are not a cop
 }  
 elseif ($3 == !here) {
   if ($readini($scriptdir $+ Status.ini,Duel,$mta.name($1,$2))) mta.msg $1 $2 sorry you have not been challanged
   else {
     if (Vercetti-Estate isin $mta.area($1,$2)) {
       !.timer 1 1 mta.say $1 5
       !.timer 1 2 mta.say $1 4
       !.timer 1 3 mta.say $1 3
       !.timer 1 4 mta.say $1 2
       !.timer 1 5 mta.say $1 1
       !.timer 1 6 mta.say $1 START kiliing each other 
       !.timer 4 0 mta.slap $1 $2 
     }
     else mta.msg $1 $2 You are not at Vercetti estate
   }
 } 

and

on *:SIGNAL:mta.command:{
if ($3 == !on) && (ur.level($1,$2) >= 10) {
   mta.say $1 Team Deathmatch Activated to join make a team and !start 10 mins left
   !.timer On
   !.timer 1 0 mta.say $1 TeamDeathmatch has started still can join
   !.timer 1 150 mta.say $1 2 and a half mins 
   !.timer 1 300 mta.say $1 5 mins to go
   !.timer 1 600  mta.say $1 the death match has stoped 
   !Remini " $+ $Scriptdir $+ TeamDm.ini" 
 }
 elseif ($3 == !off) && ($ur.level($1,$2) >= 10) {
   mta.say $1 Team Deathmatch Cancled
   !.timer Off
 }
 elseif ($3 == !start) {
   if (!$4) mta.msg $1 $2 Sorry $4 is not a valid team. Teams are team Alpha or team Beta
   elseif ($4 == Alpha) mta.say $1 $mta.name($1,$2) has joined Team $4
   elseif ($4 == Beta) mta.say $1 $mta.name($1,$2) has joined Team $4
   !writeini -n " $+ $scriptdir $+ Status.ini" Team $mta.name($1,$2) $4
 }
}
alias ur.level !return $iif($readini($scriptdir $+ Status.ini,$mta.name($1,$2),level),$v1,0)

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