[RevC]Irw Posted November 22, 2006 Share Posted November 22, 2006 1.Do shotguns knock players down in MTA:DM like they do in single player? 2.Is it possible to make a rpg, with player levels, which are gained by killing other players (lvl2 needs 10 kills, level 3 needs 25 kills and so on)? 3.Can i make custom character classes in map editor and add whatever weapons i want them to spawn with in the game?(spy with knife, sniper with a rifle) 4.Are there different gamemodes(Team deathmatch,deathmatch,capture the flag)? 5.Can i edit the amount of health,players spawn with?Can it be increased by gaining levels?(lvl2 = 50% health, lvl3 =60% and so on) 6.Does map editor still have object limiter(if i add too many objects,they dissappear)? lol Link to comment
kevuwk Posted November 22, 2006 Share Posted November 22, 2006 the only one that can be answered at this point in time is that the shotgun doesnt knock people down like in single player mode Link to comment
MrJax Posted November 22, 2006 Share Posted November 22, 2006 We might be able to add that though.. Irw, the editor is still being developed, a lot of things still need deciding. Link to comment
orappa Posted November 22, 2006 Share Posted November 22, 2006 6. That will always be a problem because GTA only allows a certain number of objects on screen at once. Link to comment
Manej Posted November 22, 2006 Share Posted November 22, 2006 on screen at once. If the objects are spread out over a wide area, does the game engine still consider them all "on screen at once?" Link to comment
darkdreamingdan Posted November 22, 2006 Share Posted November 22, 2006 on screen at once. If the objects are spread out over a wide area, does the game engine still consider them all "on screen at once?" No, even in race the object limit does not apply if you builld stuff far away from each other. I'm not sure what the exact figure is, though Link to comment
Manej Posted November 22, 2006 Share Posted November 22, 2006 Oh, cool. Thanks for answering my question. Link to comment
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