Younes130FRP Posted August 2, 2024 Share Posted August 2, 2024 so first of all, i am training mapping using offedit, when i do /mscale for an object, example: an object size is 1, i scaled the object for 2, when i scale it, a part of the object becomes penetrable, like i can pass trough the part of the object, but the original object size part i cant pass trough, i hope u understand what kind of problem i have, any solution or any command or any way? Link to comment
Administrators Tut Posted August 3, 2024 Administrators Share Posted August 3, 2024 20 hours ago, Younes130FRP said: so first of all, i am training mapping using offedit, when i do /mscale for an object, example: an object size is 1, i scaled the object for 2, when i scale it, a part of the object becomes penetrable, like i can pass trough the part of the object, but the original object size part i cant pass trough, i hope u understand what kind of problem i have, any solution or any command or any way? Object scaling only applies to the model itself, not its collisions. There are only 2 solutions to this; a) placing walls or something solid where the object is penetrable, and then setting the walls as 0% opacity. This makes them invisible, but adds back the collisions to the scaled object b) doing the scaling with a .dff + .col mod instead of lua code Link to comment
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