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See trough walls


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hello, I ran into the problem when I make a model in blender, I can see through the wall if I turn the camera there
I export the object then imported it back and i tried to make the collision from it but the problem still exists
I tried to make the collision using simple shapes, but it didn't work

This is what im talking about: https://prnt.sc/GigHcS9It0Z3

Edited by Dustinazediter
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Flip your collision polygons.

If you're supposed to be viewing the model from both inside and outside, then you would have to instead clone the polygons and then flip the cloned polygons. The game camera only sees the front facing normals of polygons, and so that is why you need to flip the polygons

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