MavisBey4807 Posted June 15 Share Posted June 15 I dont know what is wrong with my colision file but it didnt work client.lua txd = engineLoadTXD ( "4807.txd" ) engineImportTXD ( txd, 3781 ) col = engineLoadCOL ( "4807.col" ) engineReplaceCOL ( col, 3781 ) dff = engineLoadDFF ( "4807.dff" ) engineReplaceModel ( dff, 3781 ) meta.xml <meta> <info author='MavisBey' name='MavisBey4807' /> <script src='client.lua' type='client' /> <file src="4807.txd" /> <file src="4807.dff" /> <file src="4807.col" /> </meta> photo of colision file https://i.hizliresim.com/dr1gvbt.PNG Link to comment
Administrators Tut Posted June 15 Administrators Share Posted June 15 When you say it doesn't work, do you mean it's loading the object's original collision instead of your custom collision? Have you tried placing the object somewhere else ingame instead of in the original location? @MavisBey4807 Link to comment
MavisBey4807 Posted June 15 Author Share Posted June 15 Just now, Tut said: When you say it doesn't work, do you mean it's loading the object's original collision instead of your custom collision? Have you tried placing the object somewhere else ingame instead of in the original location? @MavisBey4807 i mean colision dont work i can go through object. and i didnt try diffrent location Just now, MavisBey4807 said: i mean colision dont work i can go through object. and i didnt try diffrent location thanks for help it works in another location but not where i want Link to comment
Administrators Tut Posted June 15 Administrators Share Posted June 15 3 minutes ago, MavisBey4807 said: i mean colision dont work i can go through object. and i didnt try diffrent location The original object doesn't use collisions, and has IDE flag 130, which makes me think it is trying to load the model without collisions in MTA. Try placing it in a different location. Does that work? If it doesn't work, then click its object properties (select the object with map editor) and make sure collisions are set as enabled. If that also doesn't work, then you will need to replace an object that by default has collisions, such as ID 4576 1 Link to comment
MavisBey4807 Posted June 15 Author Share Posted June 15 Just now, Tut said: The original object doesn't use collisions, and has IDE flag 130, which makes me think it is trying to load the model without collisions in MTA. Try placing it in a different location. Does that work? If it doesn't work, then click its object properties (select the object with map editor) and make sure collisions are set as enabled. If that also doesn't work, then you will need to replace an object that by default has collisions, such as ID 4576 thanks bro problem solved Link to comment
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