Mersad Posted April 6, 2024 Share Posted April 6, 2024 Hello! Can we assign specific data for each object in a map file? For example, let's say we assign a int data named "heal" for each object, and in a Lua Script file, within a loop for all the resource objects, we assign the value of object heal to the designated data in the file. <object model="" posX="" posY="" posZ="" rotX="" rotY="" rotZ="" interior="" dimension="" scale="" collisions="" alpha="" frozen="" heal="" /> --or other syntaxes Link to comment
FileEX Posted April 6, 2024 Share Posted April 6, 2024 It is possible, but then you have to make your own parser for such map files. Link to comment
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