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[HELP] Map render inssues!


bLueTTF

Question

Hello everybody!

Since I started playing MTA:SA again a few months ago, I've been having a problem with the texture/draw distance loading time, things only appear and render when I'm very close to them and I wanted some way to fix/improve this so that I can see certain things from afar.

> Here are somes examples of what this looks like in game, I turned on the option for a desert grass mod to make it easier to see
https://imgur.com/a/jBeXnY0

> In this see how the buildings are in low texture and look better as I get closer.
https://imgur.com/a9lyJt2

my settings that i use in game & pc 
https://imgur.com/a/VQnri0G
https://imgur.com/a/muG0zN8

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The answer to this problem is quite simple: lack of LOD's.

Try creating a bug tracker on that server or ask their staff for guidance on reporting bugs. Chances are they're already aware of the issue, but with servers like the one you're playing on, where game organizations can request base mappings, it may not be feasible to have players include a LOD mapping in their mapping request.

When an object has no LOD set for it, then a player must be at least 300 units (meters) away before it will load. It's usually a lot less, 100 units or so. With a LOD assigned, the low detail variant will load 5 times further away, so if the normal distance is 100 then the low detail variant will load 500 units away

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On 28/11/2023 at 04:05, Tut said:

The answer to this problem is quite simple: lack of LOD's.

Try creating a bug tracker on that server or ask their staff for guidance on reporting bugs. Chances are they're already aware of the issue, but with servers like the one you're playing on, where game organizations can request base mappings, it may not be feasible to have players include a LOD mapping in their mapping request.

When an object has no LOD set for it, then a player must be at least 300 units (meters) away before it will load. It's usually a lot less, 100 units or so. With a LOD assigned, the low detail variant will load 5 times further away, so if the normal distance is 100 then the low detail variant will load 500 units away

Is there any form that i can try fix that in my local client? changing files, scripts, codes something like that? 

I know about the problem of the player's base, but my real problem its with original buildings from the GTA SA.

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16 hours ago, bLueTTF said:

Is there any form that i can try fix that in my local client? changing files, scripts, codes something like that? 

I know about the problem of the player's base, but my real problem its with original buildings from the GTA SA.

It's only the server developers that can fix this issue, there's no client fix for it

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