Jump to content

Inferiority of the Highest Ground Point


Mersad

Recommended Posts

Hello Everyone!

I have the following code:

local thePlayer = localPlayer
local x, y, z = getElementPosition(thePlayer)
local rot = getPedRotation(thePlayer)
local newX, newY = getPointFromDistanceRotation(x, y, 3, rot+180)

So, this code calculates the coordinates (x and y) 3 meters in front of the player's position. Now, I want to check if the highest point at these coordinates is water (true) or not (false). This is to ensure that the action is only performed if there is water in front of the player.

How can I achieve this?

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...