Guest Posted August 24, 2006 Share Posted August 24, 2006 Hi, I have just downloaded a helicopter magnet mod - it has a file called main.scm in the zip file. Whereabouts do I put this file? I made a backup of the only main.scm file that I could find and then placed the new main.scm file in its place - but GTA SA would not run after that so I had to put it back to normal. Can anyone help me with this? The site I got it from is http:// http://www.gamershell.com/download_9767.shtml (delete the space). The download is on that page. Clarkey Boy Link to comment
Jani Posted August 24, 2006 Share Posted August 24, 2006 Did you try starting a new game after you put the mod in or loading a saved one? It's possible you'll need to start a new game rather than loading one when you try to play. Link to comment
Guest Posted August 24, 2006 Share Posted August 24, 2006 Yeah... I quit to windows and then reloaded the game and loading a saved game. As helicopters are not available in the game for quite a while, would it be possible for someone else to test it out? Clarkey Boy Link to comment
Slothman Posted August 25, 2006 Share Posted August 25, 2006 with almost all gta games when you modify the main.scm you cant load an older save game. some mod designers have taken to including a save game file with their mod because of this. if you know someone with the same mod you could get a savefile off them, or you could just dive in and play from the beginning Link to comment
dtneter Posted August 25, 2006 Share Posted August 25, 2006 (edited) nope Edited January 6, 2013 by Guest Link to comment
Guest Posted August 25, 2006 Share Posted August 25, 2006 So do mods have any effect on MTA? I mean by modifying the GTA main.scm, surely its also editing the MTA main.scm as they both use the same one, don't they? Clarkey Boy Link to comment
darkdreamingdan Posted August 25, 2006 Share Posted August 25, 2006 We reccomend installing no mods at all into GTASA. main.scm however is one of the few exceptions as MTA doesnt require any .scm's at all. Link to comment
Guest Posted August 25, 2006 Share Posted August 25, 2006 ok, thanks Talidan. I have now installed that all in one mod - it works fine and I have combined it with a huge trainer to make a "super me". I am now invulnerable, with invulnerable cars, unlimited ammo, the option of how many police I have after me and I can spawn ANY vehicle I want in any garage I want. Clarkey Boy Link to comment
Si|ent Posted August 26, 2006 Share Posted August 26, 2006 as MTA doesnt require any .scm's at all. It should be noted that MTAVC and GTA3MTA both require scm, in those cases it is often best to use a seperate copy of the game for such modifications. Link to comment
paul527 Posted August 26, 2006 Share Posted August 26, 2006 as MTA doesnt require any .scm's at all. It should be noted that MTAVC and GTA3MTA both require scm, in those cases it is often best to use a seperate copy of the game for such modifications. I used to have a second copy of GTA3 and VC on my desktop for modding, and creating mods, so that i could still play MTA on the original Program Files, without having to put in the backups each time i wanted to play Link to comment
Guest Posted September 15, 2006 Share Posted September 15, 2006 I have just reformatted my computer ready for uni, installed GTA SA and the mod again and now, whenever I go up to the door in CJs house, rather than giving the mod options, it gives things like "Kill -1 pedestrians in -1 minutes" or "Destroy -1 Bikes in -1 Minutes". Any ideas on what happened here? Edit: I missed out the American.gxt file - all fine now. Clarkey Link to comment
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