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Remove cities


demet.

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I doubt something like this exists, but if you are capable of scripting, try either

  • removing all world objects, locating RC & generic prop IPL files and converting to .map or .lua, then fine-tuning from there for any missing or unwanted objects
  • removing all world objects except for RC & generic props, by grabbing the IDs from IPL's that you want to exclude from the mass world object removal
  • make a script that deletes objects outside of a zone that you draw on the world map, this zone could perhaps even be created using colShape to detect if an object is within the shape
Edited by Tut
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  • 1 month later...

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