kukimuki Posted May 6, 2023 Share Posted May 6, 2023 how to make that to the weapon shows in my back? Link to comment
Shady1 Posted May 6, 2023 Share Posted May 6, 2023 3 hours ago, kukimuki said: how to make that to the weapon shows in my back? -- Define the weapon model and its attachment bone local weaponModel = 355 -- Change this to the model ID of the weapon you want to show local boneName = "spine" -- Get the player element and its position local player = getLocalPlayer() local x, y, z = getElementPosition(player) -- Create the weapon object and attach it to the player's bone local weaponObject = createObject(weaponModel, x, y, z) attachElements(weaponObject, player, 0.3, -0.3, 0.6, 0, 0, 180, boneName) use boneAttach Link to comment
kukimuki Posted May 6, 2023 Author Share Posted May 6, 2023 can u help me? Its not working Link to comment
Shady1 Posted May 6, 2023 Share Posted May 6, 2023 41 minutes ago, kukimuki said: can u help me? Its not working this was just a sample code, you can do it using bone attach. Link to comment
Shady1 Posted May 6, 2023 Share Posted May 6, 2023 2 minutes ago, kukimuki said: how ? sorry im new Link to comment
FLUSHBICEPS Posted May 6, 2023 Share Posted May 6, 2023 make sure pAttach resource is installed, use /attachweapon <weaponID>, also make adjustments on attach function function attachWeaponToBack(player, weaponModel) local weaponObject = createObject(weaponModel, 0, 0, 0) exports.pAttach:attach(weaponObject, player, "Bip01 Spine", 0, -0.1, 0.2, 0, 180, 0) end addCommandHandler("attachweapon", function(player, command, weaponID) local weaponModel = tonumber(weaponID) if weaponModel then attachWeaponToBack(player, weaponModel) outputChatBox("Weapon attached to your back.", player) else outputChatBox("Invalid weapon ID.", player) end end ) Link to comment
kukimuki Posted May 9, 2023 Author Share Posted May 9, 2023 On 06/05/2023 at 23:16, FLUSHBICEPS said: make sure pAttach resource is installed, use /attachweapon <weaponID>, also make adjustments on attach function function attachWeaponToBack(player, weaponModel) local weaponObject = createObject(weaponModel, 0, 0, 0) exports.pAttach:attach(weaponObject, player, "Bip01 Spine", 0, -0.1, 0.2, 0, 180, 0) end addCommandHandler("attachweapon", function(player, command, weaponID) local weaponModel = tonumber(weaponID) if weaponModel then attachWeaponToBack(player, weaponModel) outputChatBox("Weapon attached to your back.", player) else outputChatBox("Invalid weapon ID.", player) end end ) How i can download the pAttach? Cuz I tried one and it didnt worked Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now