FernandoMTA Posted January 26, 2023 Share Posted January 26, 2023 (edited) mod_downloader is a system that allows your players to control which replacement mods (skins, vehicles, objects/weapons) they want to download and use: Highly customizable Translatable Robust Optimized Up to date The following features are available: Resource settings to control everything Minimalistic CEGUI panel Alternative DGS panel (optional) Permissions system (per mod and to use the GUI) Teleportation system with GUI (example/demo) This resource is intended for servers that want to give players the choice of which server replacement mods they can use (e.g. Freeroam/RPG/Drift/Racing servers). It supports model files encrypted with NandoCrypt so no-one can steal your mods. GitHub Repo (Download): https://github.com/Fernando-A-Rocha/mta-mod-downloader#readme (Documentation here) Screenshots: https://github.com/Fernando-A-Rocha/mta-mod-downloader#screenshots Community Page (Download): https://community.multitheftauto.com/index.php?p=resources&s=details&id=18799 For support/questions please access my main thread: https://forum.multitheftauto.com/topic/139644-rel-nandos-resources/ I hope you enjoy! Edited January 13 by FernandoMTA 1 Link to comment
FernandoMTA Posted January 26, 2023 Author Share Posted January 26, 2023 New v1.1.0 release! Full changelog here. It features the ability to have all mods in a category be grouped so they can be only activated/deactivated together + GUI updates + demo TP script update. 1 Link to comment
FernandoMTA Posted February 3, 2023 Author Share Posted February 3, 2023 Released v.1.2.0 and v1.3.0! Full changelog here. Changes since v.1.1.0: Added Lua linter Added lod_distance mod attribute which allows you to set the replaced model's LOD distance. See: https://wiki.multitheftauto.com/wiki/EngineSetModelLODDistance Improved documentation Added request & force mods feature (on demand) with normal & dgs GUIs Added testing commands Updated TP system demo Fixed bug with mod file downloading Link to comment
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