raynner Posted December 2, 2022 Share Posted December 2, 2022 hello; i´m convert character parts from gta, to work in gta sa i use 3ds max for process, the problem is weld, i apply weld in model and export model, in model import weld is losted !!! note: i used all versions 3ds max, from 2010 to 2021; afeter weld later weld later weld and import model welded Link to comment
Administrators Tut Posted December 2, 2022 Administrators Share Posted December 2, 2022 Kam's doesn't export vertex normals, only smoothing groups. If you cannot resolve this by tweaking the model's smoothing groups, then you will need to use The Hero's DFF plugin instead. https://gtaforums.com/topic/838479-dff-importer-and-exporter-for-3ds-max/ 1 Link to comment
raynner Posted December 3, 2022 Author Share Posted December 3, 2022 3 hours ago, Tut said: Kam's doesn't export vertex normals, only smoothing groups. If you cannot resolve this by tweaking the model's smoothing groups, then you will need to use The Hero's DFF plugin instead. https://gtaforums.com/topic/838479-dff-importer-and-exporter-for-3ds-max/ the hero´s dff looks promising, i teste and like resunts thank you men Link to comment
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