Avir14 Posted July 8, 2022 Posted July 8, 2022 --Client GUIEditor = { button = {}, window = {}, label = {} } addEventHandler("onClientResourceStart", resourceRoot, function() local screenW, screenH = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((screenW - 568) / 2, (screenH - 461) / 2, 568, 461, "tesst", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1], false) GUIEditor.button[300] = guiCreateButton(490, 85, 38, 21, "Create", false, GUIEditor.window[1]) GUIEditor.button[322] = guiCreateButton(532, 85, 26, 21, "Delete", false, GUIEditor.window[1]) end ) addEventHandler ('onClientGUIClick' , root, function () if source == GUIEditor.button[300] then triggerServerEvent("dor",localPlayer) end end ) addEventHandler ('onClientGUIClick' , root, function () if source == GUIEditor.button[322] then triggerServerEvent("cdor",localPlayer) end end ) --Server addEvent('dor',true) addEventHandler('dor',root, function() local ob1 = createObject(1508, 228.3, 149.7, 1003.7) local ob2 = createObject(1508, 228.3, 227, 1203) end ) addEvent('cdor',true) addEventHandler('cdor',root, function () objec = getElementsByType ( "object" ) destroyElement ( objec ) playSoundFrontEnd ( root, 46 ) end ) i want to delete all objects WARNING: Script\s.lua:56: Bad argument @ 'destroyElement' [Expected element at argument 1, got table] Help me please i tried everything
AndresTVz Posted July 8, 2022 Posted July 8, 2022 --Client GUIEditor = { button = {}, window = {}, label = {} } addEventHandler("onClientResourceStart", resourceRoot, function() local screenW, screenH = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((screenW - 568) / 2, (screenH - 461) / 2, 568, 461, "tesst", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1], true) GUIEditor.button[300] = guiCreateButton(490, 85, 38, 21, "Create", false, GUIEditor.window[1]) GUIEditor.button[322] = guiCreateButton(532, 85, 26, 21, "Delete", false, GUIEditor.window[1]) end ) addEventHandler ('onClientGUIClick' , root, function () if source == GUIEditor.button[300] then triggerServerEvent("dor",localPlayer, localPlayer) end end ) addEventHandler ('onClientGUIClick' , root, function () if source == GUIEditor.button[322] then triggerServerEvent("cdor",localPlayer, localPlayer) end end ) --Server addEvent('dor',true) addEventHandler('dor',root, function(thePlayer) local ob1 = createObject(1508, 228.3, 149.7, 1003.7) local ob2 = createObject(1508, 228.3, 227, 1203) end ) addEvent("cdor",true) addEventHandler("cdor",root, function(thePlayer) for k, object in ipairs(getElementsByType("object")) do destroyElement(object) iprint(object) end playSoundFrontEnd(thePlayer, 46) end)
Avir14 Posted July 8, 2022 Author Posted July 8, 2022 17 hours ago, AndresTVz said: --Client GUIEditor = { button = {}, window = {}, label = {} } addEventHandler("onClientResourceStart", resourceRoot, function() local screenW, screenH = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((screenW - 568) / 2, (screenH - 461) / 2, 568, 461, "tesst", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1], true) GUIEditor.button[300] = guiCreateButton(490, 85, 38, 21, "Create", false, GUIEditor.window[1]) GUIEditor.button[322] = guiCreateButton(532, 85, 26, 21, "Delete", false, GUIEditor.window[1]) end ) addEventHandler ('onClientGUIClick' , root, function () if source == GUIEditor.button[300] then triggerServerEvent("dor",localPlayer, localPlayer) end end ) addEventHandler ('onClientGUIClick' , root, function () if source == GUIEditor.button[322] then triggerServerEvent("cdor",localPlayer, localPlayer) end end ) --Server addEvent('dor',true) addEventHandler('dor',root, function(thePlayer) local ob1 = createObject(1508, 228.3, 149.7, 1003.7) local ob2 = createObject(1508, 228.3, 227, 1203) end ) addEvent("cdor",true) addEventHandler("cdor",root, function(thePlayer) for k, object in ipairs(getElementsByType("object")) do destroyElement(object) iprint(object) end playSoundFrontEnd(thePlayer, 46) end) Thanks
Human Resources Staff Vinyard Posted July 9, 2022 Human Resources Staff Posted July 9, 2022 Locking this since the issue was resolved.
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