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Realistic air transport physics?


Swimer

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Posted

I'm sorry if I chose the wrong category

I know that in regular GTA you can change the physics by replacing the handle.cfg file. How to do it on MTA? And yes, it is also necessary that the client does not replace files manually. I need to change the aircraft physics, as the same hydra can fly in the air at the player's running speed. And it is desirable that these parameters be in the file.

 

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Posted

Moving this into the scripting section for you.

Unfortunately, MTA does not support custom handlings for aircraft, but changing their speed and such can be done to a certain degree through scripting.

There's a Github issue on this: https://github.com/multitheftauto/mtasa-blue/issues/2426

Give a man a fish and you feed him for a day. Teach him how to fish and you feed him for a lifetime - Lao Tzu

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