Pedroooo__ Posted February 20, 2022 Share Posted February 20, 2022 Queria criar um sistema onde o jogador não morresse , ele simplesmente quando sua vida chegar em zero ele ficasse somente insconsciente e com a tela preta e que só fique consciente daqui 2 minutos, alguém consegue me ajudar? Link to comment
Administrators Tut Posted February 20, 2022 Administrators Share Posted February 20, 2022 Moving this into the Portuguese scripting section Link to comment
Rakashy Posted February 21, 2022 Share Posted February 21, 2022 (edited) Bom, aí está a base do server-side. Agora crie um client-Side com dxDraw para fazer a tela preta com msg e chame ela aonde está indicado local PlayersCaidos = {} addEventHandler("onPlayerWasted", root, function() if getElementData(source, "CAIDO") == true then return end setElementHealth(source,10) setElementData(source, "CAIDO", true) triggerClientEvent("EVENTO QUE INICIA A TELA PRETA COM MSG", source) PlayersCaidos[source] = setTimer(function() setElementData(source, "CAIDO", false) triggerClientEvent("EVENTO QUE FINALIZA A TELA PRETA COM MSG", source) PlayersCaidos[source] = nil end, 2*60000, 1) end) Edited February 21, 2022 by Lord Henry Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now