Trust aka Tiffergan Posted February 16, 2022 Share Posted February 16, 2022 Hello, I have a question, is there any way to improve the viewing distance? I mean, when aiming with a sniper rifle we have a higher level of vision than looking normally from a regular third person. So I'm curious if there is a possibility to block the render somewhere in the files at this maximum level. That we get when aiming with a sniper. Cheers. Hope I asks a question in the right section. Link to comment
Administrators Tut Posted February 17, 2022 Administrators Share Posted February 17, 2022 Moving this into the Scripting section for you to hopefully get some advice on this Link to comment
Dzsozi (h03) Posted February 17, 2022 Share Posted February 17, 2022 (edited) engineSetModelLODDistance setFogDistance setFarClipDistance Combining these functions should do the trick if you are trying to make the view distance higher. In some cases using setFarClipDistance should be enough. Also there are setVehiclesLODDistance and setPedsLODDistance Take a good look on these functions' wiki pages, high values for some of these could cause fps lag. Some of these functions' maximum values are also locked to a certain value. Edited February 17, 2022 by Dzsozi (h03) 1 Link to comment
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