stscripter Posted February 7, 2022 Posted February 7, 2022 I've been trying to use setSoundPosition for a long time, this happens when I use remote links in playSound3D. Examples I used : From what was explained on the wiki you would have to pause, set the position, and unpause. addEventHandler("onClientSoundStream", root, function() for object,sound in pairs(Global.Music) do if sound == source then setSoundPaused(source, true) setSoundPosition(source, 20000) setSoundPaused(source, false) break end end end)
Moderators IIYAMA Posted February 7, 2022 Moderators Posted February 7, 2022 1 hour ago, stscripter said: I've been trying to use setSoundPosition for a long time, this happens when I use remote links in playSound3D. And if you use this event? https://wiki.multitheftauto.com/wiki/OnClientSoundFinishedDownload Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
stscripter Posted February 8, 2022 Author Posted February 8, 2022 (edited) I'll try 9 hours ago, IIYAMA said: And if you use this event? https://wiki.multitheftauto.com/wiki/OnClientSoundFinishedDownload It didn't work with the playSound3D function. Edited February 8, 2022 by stscripter
Moderators IIYAMA Posted February 8, 2022 Moderators Posted February 8, 2022 6 hours ago, stscripter said: It didn't work with the playSound3D function. In that case, try to make a bug report. And cache the audio files for now on the server. (For clients to dowload from) Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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