Neffax Posted January 9, 2022 Share Posted January 9, 2022 local function on_exit_hit (hitElement, matchingDimension) if getElementType (hitElement) ~= "player" then outputChatBox (getPlayerName (hitElement).." ".."Join The Marker") return end end local function on_enter_hit (hitElement, matchingDimension) if getElementType (hitElement) ~= "player" then outputChatBox (getPlayerName (hitElement).." ".."Join The Marker") return end setElementInterior ( hitElement, 207.5430, -109.0040, 1005.1330 ) end local function stp () local enter = createMarker ( 1154.11340, -1772.66272, 17.59375, "arrow", 2, 255, 0, 0, 155 ) local exit = createMarker ( -2029.67358, -118.98129, 1035.17188, "arrow", 2, 255, 0, 0, 155 ) addEventHandler ("onMarkerHit", enter, on_enter_hit) addEventHandler ("onMarkerHit", exit, on_exit_hit) end addEventHandler ("onResourceStart", resourceRoot, stp) Link to comment
NeXuS™ Posted January 9, 2022 Share Posted January 9, 2022 I mean, it doesn't look like you have the right coordinates and maybe you should look into the setElementInterior function deeper. 1 Link to comment
Neffax Posted January 9, 2022 Author Share Posted January 9, 2022 I think the coordinates are correct, but I don't know where the error is!!? Link to comment
Shady1 Posted January 9, 2022 Share Posted January 9, 2022 setElementInterior(marker, markerInterior) you should try, and refresh your coordinate information,If it doesn't work, I can send you a few pieces of the interior system that I personally use.. 1 Link to comment
NeXuS™ Posted January 9, 2022 Share Posted January 9, 2022 Please check the syntax for setElementInterior. 1 Link to comment
Neffax Posted January 9, 2022 Author Share Posted January 9, 2022 @eoL|Shady send it to me please Link to comment
Neffax Posted January 9, 2022 Author Share Posted January 9, 2022 @eoL|Shady thanks for ur help Link to comment
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