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Admin problem!


Guest jacko

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Ok i have look at all what you have said but it just dont work!! Can u help! I have MTA SA r1.1.1 verson. I have filled in the mtaserver conf file is as best as i can but may be i have gone wrong some were! I start up my server, then go into the MTA:SA and put in my IP address as well as my port. It loads up fine then i go to F8 and type rcon_login (i put the same password as in my mtaserver conf file) it then comes up with Failed to login as admin I have my nick name the same as my name in the mtaserver conf file!!!! what do i do!!!! :?: i will copy my mtaserver conf file so u can have a look at what i have canged in that file! Please help!!! Thanks :D

# ServerName

# Required: Yes

# Purpose: Defines the name of the server

# Format - ServerName

ServerName MTA:SA Best Maps!

# ServerPort

# Required: Yes

# Purpose: Defines the port for players to connect on

# Format - ServerPort

# Notes:

# Must be a numerical value

ServerPort 22003

# MaxPlayers

# Required: Yes

# Purpose: Defines the max players that can connect to the server

# Format - MaxPlayers

# Notes:

# Must be a numerical value and must not go above 32

MaxPlayers 32

# ServerPassword

# Required: No (Yes if server should be passworded)

# Purpose: Defines the server password

# Format - ServerPassword

#ServerPassword theman

# ASE

# Required: No

# Purpose: Defines whether the server should report to the All Seeing Eye (can be seen in the Server Browser)

# Format - ASE

# Notes:

# Set to 1 to enable, anything else to disable

ASE 1

# AdminServer

# Required: No

# Purpose: Defines whether the server should enable Remote Admin

# Format - AdminServer <1/0>

# Notes:

# Set to 1 to enable, anything else to disable

# REMEMBER TO CHANGE THE ADMIN PASSWORD!

AdminServer 1

# AdminPort

# Required: Yes (if AdminServer is enabled)

# Purpose: Defines the port for Remote Admins to connect on

# Format - AdminPort

# Notes:

# Must be a numerical value

AdminPort 44003

# AdminPass

# Required: Yes (if AdminServer is enabled)

# Purpose: Defines the Remote Admin password

# Format - AdminPass

AdminPass theman

# AllowAdminShutdown

# Required: No

# Purpose: Defines whether the server can be shutdown from Remote Admin

# Format - AllowAdminShutdown

# Notes:

# Set to 1 to enable, anything else to disable

AllowAdminShutdown on

# LogFile

# Required: No

# Purpose: Defines the file which the server log should be written to

# Format - LogFile

LogFile mtaserver.log

# AntiCheatEnabled

# Required: No (defaults to 1)

# Purpose: Defines whether anticheat is enabled or not.

# Format - AntiCheatEnabled <1/0>

AntiCheatEnabled 1

# AutoUpdateAntiCheat

# Required: No (defaults to 1)

# Purpose: Defines whether the server should check Anti-Cheat for updates automatically on server start.

# Format - AutoUpdateAntiCheat <1/0>

AutoUpdateAntiCheat 1

# InstantVoteMapEnabled

# Required: No (defaults to 0)

# Purpose: Defines whether instant map voting is enabled/disabled

# Format - InstantVoteMapEnabled <1/0>

# Notes:

# Due to heavy abuse of this feature in previous releases, we recommend that

# you disable this.

InstantVoteMapEnabled 0

# InstantVoteMapPercentage

# Required: No

# Purpose: Defines the percentage of votes needed for a map vote to pass.

# A high value is recommended (over 80%) to prevent voting abuse.

# Format - InstantVoteMapPercentage <0-100>

InstantVoteMapPercentage 80

# InstantVoteMapTimeDelay

# Required: No

# Purpose: Defines how long a player must wait before they can vote for a new instant map change

# Format - InstantVoteMapTimeDelay

# Notes:

# This does not take effect if there are 2 or less players in the server

InstantVoteMapTimeDelay 90

# InstantVoteMapGlobalTimeDelay

# Required: No

# Purpose: Defines the minimum time between instant map-change votes on the server.

# Format - InstantVoteMapGlobalTimeDelay

# Notes:

# This does not take effect if there are 2 or less players in the server

InstantVoteMapGlobalTimeDelay 60

# DefaultRespawnTime

# Required: No (defaults to 10 seconds)

# Purpose: Defines what respawn time to use if none is specified in the map

# Format - DefaultRespawnTime

DefaultRespawnTime 10

# DefaultMapDuration

# Required: No (defaults to 600 seconds which is 10 minutes)

# Purpose: Defines what map duration to use if none is specified in the map.

# Format - DefaultMapDuration

DefaultMapDuration 600

# MaxMapDuration

# Required: No (defaults to 1200 seconds which is 20 minutes)

# Purpose: Defines how long a map can maximally run before the next map is started. This is neccessary for

# maps with dynamic respawn when instant vote map change is disabled.

# Format - MaxMapDuration

MaxMapDuration 600

# MapNominationEnabled

# Required: No (defaults to 1)

# Purpose: Defines whether the server will use map nomination votes between maps to decide the next map to play.

# If this is set to 0, the server will pick a random map instead. This is recommended rather than instant votes.

# Format - MapNominationEnabled <1/0>

MapNominationEnabled 1

# MaxNominationMaps

# Required: No (defaults to 4)

# Purpose: Defines how many random maps that will be picked during a map election between maps.

# Format - MaxNominationMaps <2-8>

# Notes:

# Range for this value is 2 to 8.

MaxNominationMaps 8

# IncludeLastMapInNomination

# Required: No (defaults to 1)

# Purpose: Defines whether the server should put the last map played in the nomination for the next map to play.

# Format - IncludeLastMapInNomination <1/0>

IncludeLastMapInNomination 1

# Admin

# Required: No

# Purpose: Defines all the people in-server who can rcon_login to admin

# Format - Admin

# Notes:

# admin-level must not go above 5

# Names and passwords are case sensitive

#Admin jackoman theman 5

# RCON

# Required: No

# Purpose: Defines the admin level for . If this is not specified it is defaulted

# Format - RCON

# Notes:

# must be between 1 and 5. If it is invalid, the level is defaulted

RCON kick 4

RCON ban 4

RCON mute 2

RCON unmute 2

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# Admin

# Required: No

# Purpose: Defines all the people in-server who can rcon_login to admin

# Format - Admin

# Notes:

# admin-level must not go above 5

# Names and passwords are case sensitive

#Admin jackoman theman 5

There, your problem is staring you right in the face.

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Sorry but i dont under satand both of you!!!! What is double post and what is staring right in my face? sorry im a bum! But i just dod under satand! :oops:

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Sorry but i dont under satand both of you!!!! What is double post and what is staring right in my face? sorry im a bum! But i just dod under satand! :oops:

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Sorry! For some reson it post 2 of it! I am not doing it on purpose!!!! I am telling the truth because if u look at the time that i enter it! it is the same so unless i can type the hole lot out again in lessthan 1 min!!!! So it not me but sorry that it dose that i cant help it!!!!!!

I still need help!!!!! Thanks!

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# IncludeLastMapInNomination

# Required: No (defaults to 1)

# Purpose: Defines whether the server should put the last map played in the nomination for the next map to play.

# Format - IncludeLastMapInNomination <1/0>

IncludeLastMapInNomination 1

# Admin

# Required: No

# Purpose: Defines all the people in-server who can rcon_login to admin

# Format - Admin

# Notes:

# admin-level must not go above 5

# Names and passwords are case sensitive

#Admin jackoman theman 5

Look at the difference between the 2, all the lines starting with '#' are comments (just there to help you) the actual key and value is the bottom line of each, which you've commented.

Incase you're brain can't comprehend that..

Change "#Admin jackoman theman 5" to "Admin jackoman theman 5"

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