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2d plane problem


βurak

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hello how can i make the 2d plane visible from both sides it is visible from the outside but not from the inside

and the part that I draw with the circle is rendered when the player moves continuously. Is there a way to show a little further?

mta-screen-2021-08-26-04-16-36.png

 

mta-screen-2021-08-26-04-16-31.png

i am using blender 2.93.3 to modelling and  i am using max 2009 to convert dff

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Hey, for plane to show from both sides, you will need to duplicate the polygons and then flip their normals. Alternatively through map editor you can enable the object property Double-sided to get the same effect. This setting can be useful if you don't want to increase DFF size by duplicating polygons.

As for the wires not rendering very far, try enabling or disabling Anti-aliasing using Magic TXD.

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